Crusader Kings III

Crusader Kings III

Weddings Expanded
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Actualización: 28 JUN 2022 a las 2:53 p. m.

Hotfix 1.7.2

- Wedding feast now ends after all the events are done, without a delay
- Fixes ceremony event for players where both player and liege have no royal court
- Allows the "Has Open Court Event" Alert to open the Wedding scene
- Rebalances some event timings since some were popping up simultaneously
- Reorders the "Who to invite?" options so "invite all" is at the top
- In an attempt to reduce the massacre commited during AI feasts, reduced the probabilities for murder events.
- Saved we_customizable_localization.txt as UTF-8-BOM

Actualización: 28 JUN 2022 a las 10:40 a. m.

Hotfix 1.7.1

- Saves we_wedding_character_modifiers.txt as UTF-8-BOM
- Changes file type of we_testing_effects from .txt to .info
- Adds a fallback to the preparation events.

Actualización: 27 JUN 2022 a las 3:55 p. m.

Version 1.7

- Dynamic preparation stage: In addition to the 3 default events (start, choosing quality, and deciding who to invite), the preparation stage will now fire 2 other events at random. So far there are 3 possible random events, and we plan to add more. Suggestions welcome!
- Court events for all! For owners of the Royal Court DLC, rulers of all levels can now have the special ceremony court scene
- New preparation stage event: A Family Heirloom. A parent of you or your spouse approaches you with an old wedding garmet, asking you to wear it yourself... it can either be lovely, or very, very bad.
- Added French localization, courtesy of TommyBee
- Updated royal courts to accommodate 1.6 culture changes

Actualización: 16 JUN 2022 a las 9:43 a. m.

Version 1.6

- ROYAL COURT INTEGRATION! Players with the Royal Court DLC will now be treated to a brand new wedding scene using the court scene mechanic - so long as they are rank King and above.
- Several culture-specific wedding court scenes to experience
- The wedding activity has been shortened a bit, to 30 days max
- The cost of courtier weddings has been greatly reduced
- Many bug fixes
- Improved likelihood of compatibility with other mods
- German localization updated, courtesy of Dillo

Actualización: 4 JUN 2022 a las 9:20 a. m.

Version 1.5

Updated German translation
Added Simplified Chinese translation

Actualización: 2 JUN 2022 a las 5:00 p. m.

Version 1.4

Updated for game version 1.6 (nothing needed to change)
Added a trigger in unlanded_wedding_events.101 that prevents AI from holding courtier weddings if they don't have the gold
Added a modifier in the same place that makes AI weddings less likely to do courtier weddings if they don't have a lot of gold already.

Actualización: 25 MAY 2022 a las 11:05 a. m.

Reverted back to 1.3 after previous revert to 1.2 didn't fix the issue

Actualización: 25 MAY 2022 a las 11:05 a. m.

Reverted to version 1.2 to try and fix bug in mod description

Actualización: 25 MAY 2022 a las 11:00 a. m.

Somewhat arbitrarily declaring this update 1.3

Fixed typo in several triggers ("available" instead of "avaliable")

Fixed cousins triggers that was grabbing nephews and nieces instead

Renamed wedding_triggers.txt to weddings_expanded_triggers.txt for compatibility with the Simple Weddings mod

Actualización: 22 MAY 2022 a las 7:32 p. m.