Arma 3
Real Lighting and Weather
Mostrando 1-6 de 6 aportaciones
Actualización: 30 NOV 2022 a las 16:05

A3TI compatibility fix

Actualización: 12 JUN 2022 a las 8:18

- New subtropic lighting and biome setup for Tembelan map.
- Support for rof_ammoulliani terrain.
- Altis sunlight, moonlight and high overcast illumination improved.
- Minor Tanoa lighting improvements.
- Reduced haze on all terrains.
- Fixed a few existing warnings/errors.

Actualización: 22 MAY 2022 a las 0:24

Update:
- Improved daylight + perfomance optimization for Tanoa.
- Pacific setup for Isla Nueva(Libertad).
- Partial support for Mull of Kyntire.

Actualización: 19 MAY 2022 a las 12:56

Support for 4 new maps:
- Eastern setup for Ruha
- Pacific setup for Archipelago and Colombia
- Mediterrean setup for Anizay

Added 2 Weather Effects (don't impact perfomance):
- Rendering effect which removes stripes during foggy weather (known as DirectX bug).
- Raindrops on ground.

Actualización: 17 MAY 2022 a las 13:32

Actualización: 17 MAY 2022 a las 12:50

Initial release