VTOL VR
Fatal Skies: Sword of Deception
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Update: 17 apr 2023 om 10:40

v1.0.1b

// Campaign Missions
02 "Enemy of my Enemy"
>> Bunkers will now self-destruct after 90 secs of Tremor flight entering the city to prevent potential softlock.

Update: 16 apr 2023 om 20:29

v1.0.1a

LFE "Formula Launch"
>> Enabled punishment for early start sooner.

Update: 16 apr 2023 om 18:55

v1.0.1

// Campaign Missions
01 "Lawless Seas"
>>Fixed missing VO about warning players of early aggression.

Update: 16 apr 2023 om 10:45

v1.0

|| Initial Release! ||

//General
- Converted all old player gather-up logic to use the new "All Live Players Near WP" conditional.

Update: 15 apr 2023 om 17:15

Not a public build.
v0.9.9

// Campaign Missions
04 “Midnight Strike”
>> Removed GBU-39ER from available equipment.
>> Terrain: lowered area around hidden SAM site B to avoid players breaching ceiling unintentionally.
>> Terrain: blocked path in valley to clarify which direction to go.

05 “Hornet’s Nest”
>> Changed recommended equipment to include 2x AIM-120s.
>> Moved RSS Mobula to spawn closer to the players - reducing flight time.
>> Updated player regroup trigger to use the new “All Live Players Near Waypoint” conditional.
>> Fixed small typo in objective description.

LFE “Formula Launch”
>> Added a warning in the briefing regarding “Client Routine Crash”.
>> To avoid the crash, the host must spawn LAST after every race.

Update: 14 apr 2023 om 20:01

Not a public build.
v0.9.8e

// General
>>Moved all Trigger based VO to Timer based in editor. Workaround for audio not playing for anyone except the host.
>>Edited .vts files of all missions to fix incorrect file pathing of audio and art assets.

Update: 14 apr 2023 om 19:48

// Testing fix for missing asset files.

Update: 14 apr 2023 om 0:33

// Testing fix for missing asset files.

Update: 14 apr 2023 om 0:05

// Testing fix for missing asset files.

Update: 13 apr 2023 om 23:26

// Testing fix for missing asset files.