Arma 3
Advanced Sling Loading Refactored
Mostrando 1-10 de 11 aportaciones
< 1  2 >
Actualización: 28 MAR 2024 a las 12:29 p. m.
por dent

Squashed bug, keybindings now only activate in the helicopter, not out in the wild.
Renamed the keybindings in options.

Actualización: 28 MAR 2024 a las 7:48 a. m.
por dent

Attaching ropes now sets the cargo to the same locality (owner) as the helicopter.
This should behave better in multiplayer.

Actualización: 16 FEB 2023 a las 2:17 p. m.

Updated the logo image.

Actualización: 15 FEB 2023 a las 10:59 a. m.

Changed the prefix of each function from ASL_ to ASLR_ to avoid collisions with the old advanced sling loading if loaded serverside.

Actualización: 14 FEB 2023 a las 5:12 a. m.

Update to prevent old "Advanced Sling Loading" installed on server from overriding the refactored functions.

Actualización: 4 FEB 2023 a las 7:29 p. m.

tidy up

Actualización: 4 FEB 2023 a las 9:56 a. m.

Corrected dik code warning.
Investigating possible issue with dedicated server init

Actualización: 4 FEB 2023 a las 8:23 a. m.

Refactored into a client / server system using CBA Extended Event Handlers.
This will now need to be installed on both the client and server to function.

- Should eliminate the client side caching glitch preventing some players from being able to use to sling load ropes
- Multiple ropes fix in place there as well
- Keybindings should be available client side
- Server side exile mods functions still in place but I probably won't be testing those at all

Actualización: 17 ENE 2023 a las 11:05 a. m.

Added michaudm's fix for multiple cargo.

https://github.com/michaudm/AdvancedSlingLoading_Fork/tree/fix_multiple_cargo

Actualización: 26 ABR 2022 a las 11:47 a. m.