Arma 3
Advanced Sling Loading Refactored
Ergebnisse 1–10 von 11
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Update: 28. Mrz. 2024 um 12:29
von dent

Squashed bug, keybindings now only activate in the helicopter, not out in the wild.
Renamed the keybindings in options.

Update: 28. Mrz. 2024 um 7:48
von dent

Attaching ropes now sets the cargo to the same locality (owner) as the helicopter.
This should behave better in multiplayer.

Update: 16. Feb. 2023 um 14:17

Updated the logo image.

Update: 15. Feb. 2023 um 10:59

Changed the prefix of each function from ASL_ to ASLR_ to avoid collisions with the old advanced sling loading if loaded serverside.

Update: 14. Feb. 2023 um 5:12

Update to prevent old "Advanced Sling Loading" installed on server from overriding the refactored functions.

Update: 4. Feb. 2023 um 19:29

tidy up

Update: 4. Feb. 2023 um 9:56

Corrected dik code warning.
Investigating possible issue with dedicated server init

Update: 4. Feb. 2023 um 8:23

Refactored into a client / server system using CBA Extended Event Handlers.
This will now need to be installed on both the client and server to function.

- Should eliminate the client side caching glitch preventing some players from being able to use to sling load ropes
- Multiple ropes fix in place there as well
- Keybindings should be available client side
- Server side exile mods functions still in place but I probably won't be testing those at all

Update: 17. Jan. 2023 um 11:05

Added michaudm's fix for multiple cargo.

https://github.com/michaudm/AdvancedSlingLoading_Fork/tree/fix_multiple_cargo

Update: 26. Apr. 2022 um 11:47