Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Lords of Legendary Mastery Enhanced
Showing 111-120 of 160 entries
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Update: 30 Sep, 2022 @ 4:12pm

Balance:
Kugath nerfed again. Should have removed those legacy bits weeks ago.

Update: 30 Sep, 2022 @ 8:48am

Balance:
Smoothed the effect scaling for Warpsmith.
Removed the fire resistance from Kugath's skill tree.

Update: 28 Sep, 2022 @ 12:46pm

Balance:
Kugath's Necrotic Missiles ancillary now significantly reduces his ammunition due to the strength of the associated Nurgling barrage.
Kugath's base ammunition reduced to 28.
Kugath's army capstone now provides less ammunition and the healing cap effect has been replaced with unit speed due to how poorly Nurgle factions heal.

Update: 27 Sep, 2022 @ 8:03pm

Update: 27 Sep, 2022 @ 8:25am

Fixes:
The Evertrollsen skill moved from row 1 to row 2 due to changes to Throgg's skill tree structure for WH3.

Update: 27 Sep, 2022 @ 1:55am

Balance:
Replaced Ku'Gath's construction cost effect entirely (with +7/14% building income) due to cyclic buildings not being affected by existing effects and me not caring enough to make a new effect.
Nerfed Ku'Gath's army capstone by adding a melee attack malus to levels 2 and 3. Level 2 melee defense bonus reduced to 7, but is factionwide now.

Update: 27 Sep, 2022 @ 1:18am

Testing:
Changed Ku'Gath's construction cost effect and scope.

Update: 26 Sep, 2022 @ 11:22pm

Balance:
N'kari and Ku'Gath now start with a small selection of spells.

Update: 22 Sep, 2022 @ 7:02pm

Fixes:
Kairos' Lore of Shadow-granting effects were set to prio 0, and was thus the effect text was invisible.

Update: 21 Sep, 2022 @ 4:41am

Content:
Wulfrik granted a campaign capstone.
Norscan capstones generally strengthened due to lack of LL's.