Arma 3
simc_uaf_08_semi_zekritt
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Update: 13 May, 2022 @ 2:20pm

- fixed view pilot bug on MICH helmets
- fixed M81-covered PASGTs with x800 goggles missing
- adjusted armour values for MICH helmets
- added MICH with x800 goggles
- updated DCU MICH helmets to have separate model depicting reverse-sided cover
- added camelbaks (sturm and thermobaks with multiple camos)
- added nomex gloves as eyewear

Update: 11 May, 2022 @ 1:43am

- fixed alpha sorting issues on several assets

Update: 11 May, 2022 @ 12:54am

- fixed mispathed watch cap model
- fixed glass-slot goggles missing glass textures
- added pasgt w/ ess and x800 worn low
- fixed clipping insignias on jujurat's bdu
- fixed flipped normal on bdu

Update: 10 May, 2022 @ 11:53pm

added accessoire for casque:
- X800 Goggles (by Jujurat)
- ESS Goggles (by Jujurat)
- TASC1 Headset (by Lennard)
- Helmet I/R Tapes

- added MICH2000 (DCU/M81 Cover)
- added boonie hats w/ TASC1 headset
- added eyepros (by Lennard)
- added Watch caps (by Lennard)

Update: 6 May, 2022 @ 5:30am

- added missing IBA model variants
- fixed several shadow LOD issues
- renamed BDU/DCU classnames to avoid clashing with older mods

Update: 21 Apr, 2022 @ 5:20am

- added boonie hats (m81/dcu)
- added interesting characters
- added sidearm variants for LBV IBAs
- added SSIs (insignia slot)
- fixed misassigned texture issues on LC2 IBAs
- fixed flags appearing on blank DCUs

Update: 19 Apr, 2022 @ 9:41am

- fixed mispath texture on bdu
- fixed rigging issues on MOLLE II pouches
- added ALICE packs (plain green and m81)
- adjusted rvmats for iba etc

Update: 18 Apr, 2022 @ 1:08pm

visualisation!

Update: 18 Apr, 2022 @ 12:51pm