Space Engineers

Space Engineers

Battlestar Galactica: Cylon encounter
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Uppdatering: 7 maj, 2022 @ 20:25

Uppdatering: 6 maj, 2022 @ 11:01

-I removed the raiders ’tracking missiles (they were too strong for themselves) and got vanilla refill missiles.

-Another modern basestar has been added, it has become a bit bigger, but the functional block has become smaller and simpler and the attacker's weaponry consists of missile weapons, but a pdc has also been added to have minimal protection.

-I also improved the behavior of the ships a bit.

Uppdatering: 1 maj, 2022 @ 11:39

Uppdatering: 1 maj, 2022 @ 8:53

Uppdatering: 30 apr, 2022 @ 2:52

Modified behavior in Cylon military ships.

The structure of modern raiders has been simplified.

Added: Modern Cylon Freighter , Freighter / Tanker version.

Uppdatering: 22 apr, 2022 @ 23:19

Uppdatering: 22 apr, 2022 @ 12:55

-Added (Deadlock) Cylon Arachne Cruiser

I changed the behavior of the ships:

-Smaller and medium-sized ships tend to act as hunters and use their fixed weapons.
-I removed the jump drive inhibitor from the Cylon raiders and it is only on medium and large Ships.
-And larger ships are more likely to attack with turrets.
-Cylon space stations are already calling for help if they are attacked.

Assault Weapon mod:
-Both the Assault Weapon mod weapon core and the (recently updated) non weapon core version of can be used
based on testing to date.
-Therefore, I removed this mod from the mod dependency list.
-Since these weapons are used by ships, it is worth downloading one of the two links on the main page.
-Or you can use the weapon upgrade mod as a third version.

Uppdatering: 20 apr, 2022 @ 10:24

Modern Cylon raider small update
-added gatling version (easy / hard cannon versions)
-added autocannon version (easy / hard cannon versions)

Uppdatering: 20 apr, 2022 @ 7:47

Uppdatering: 18 apr, 2022 @ 11:50