Space Engineers

Space Engineers

Battlestar Galactica: Cylon encounter
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Update: 5 mrt 2023 om 10:06

-Fixed a bug that caused smaller Cylon ship swarms to spawn less frequently and many Cylon bases to spawn.
This was a bug in an update under development.

-Spawn has Cylon Centurioks on all planets if Ai enabled mod is installed.

-Spawn Cylon Raiders and Nemesis on every planet (also in test operation, several planet-level objects will be added
later, Bases, ships, land vehicles)

-Colonial shipwrecks have been included (their interior parts are not yet complete):
Prometheus Freighter
Refinery Ship
Olympic , several types of supplier
Research vessel Celesttra
Foundry Ship

Update: 10 dec 2022 om 7:02

I have completed the Weapon core weapon swapping
Thus, only Standard and Assault weapon mods are included in the mod. With the "Vanilla Homing Missiles" mod, the missiles will be homing for the Cylons as well.

Update: 29 okt 2022 om 5:33

-Minor fixes.

-I slightly increased the size of the Revenant and it was transferred to the "L" Ship class.

-I pushed out the despawn timer a bit, so the Cylon ships will continue to be present.

-I started to optimize the cargo of cargo ships, there will be more valuable shipments.

-I started rolling out the Weapon Core and the weapon mods that require it.

-Space bases only spawn while exploring space, if you stand still they won't spawn there like spaceships.

Update: 10 sep 2022 om 7:06

Update: 29 aug 2022 om 6:32

Update: 22 aug 2022 om 12:26

Update: 22 aug 2022 om 11:44

Update: 21 aug 2022 om 4:35

Update: 21 aug 2022 om 1:33

Some bug fixes
Spacebase
cooldown time of spawns etc
Updated Foundry Respawn ship
Only Cylon Raiders explore the area after spawning

Update: 20 aug 2022 om 11:41