Total War: WARHAMMER III

Total War: WARHAMMER III

Fudging Vassals 6.3
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Update: 26 aug 2022 om 14:16

  • Fixed: multiplayer desync if a settlement is returned.
  • Experimental change: minor buff to vassal strength. Will be removed if no one likes it.

Update: 23 aug 2022 om 9:44

  • Removed bootleg diplomacy as CA fixed most of the problems with order vassals declaring war on daemon vassals, and vice versa.
  • Removed war-coordination aggression test, as the new update has made that completely invalid.
  • New: Vassals that like you won't give as many allegiance points. Vassals that do like you will provide more allegiance points.

Update: 7 aug 2022 om 13:12

  • Fixed: Slaaneshi factions are auto-declaring war on Order factions, and vice versa.
  • Fixed: Can't declare war on AI's vassals.
  • Fixed: N'Kari isn't the only faction that can use Seductive Influence.

Update: 2 aug 2022 om 20:23

New: experimental attrition and/or corruption protection for vassals.

Update: 2 aug 2022 om 20:01

Update: 15 jul 2022 om 9:19

  • Fixed: Order factions were not automatically declaring war on daemon factions.
  • New: Daemon factions will take an order faction's relative strength into account before declaring war, and vice versa.
  • New: Dragon Emperor's Wrath should not afflict the invoker's vassals.
  • Changed: the EXPERIMENTAL removal of non-beneficial plagues continues. If a plague causes attrition, you cannot give it to your vassals and vice versa. Note that if you (or your vassal) gives a plague to someone else, and that someone else passes the plague along to your vassal (or you), then that's a perfectly legitimate, non-BS transmission vector and this mod will not intervene.

Update: 30 jun 2022 om 11:39

  • No update needed for v1.3.
  • New: experimental removal of Bowelsteep if you're playing as Daniel or Kugath and your vassal would not benefit from Bowelsteep. If your vassal contracts this plague, it may take 1 full turn to remove. It's also possible the plague won't be removed, but damage will be limited. As I said, this is experimental.

Update: 24 jun 2022 om 18:45

  • New: Ported test suite from WH2 version of Fudging Vassals.
  • Fixed: Ported fixes for multiplayer from WH2 version of Fudging Vassals but this has not been tested.
  • Fixed: Chaos factions aren't auto-declaring war on order factions.
  • Changed: automatic trade agreements don't appear to work as expected, and this can severely hamper your potential income, so this is disabled until I've figured it out.

Update: 13 jun 2022 om 21:35

  • Fixed: remarkably stupid bug where the realm daemons would only declare war on the player if they were within stomping distance of a player's army while simultaneously ignoring the player's settlements.
  • New: first pass at a fix for making N'Kari's vassals not hate each other.

Update: 8 jun 2022 om 20:49

Turns out there was another crash bug if one of your vassals jumped into the Realm of Khorne before anyone else. Should be fixed now.