Arma 3
USS Freedom Carrier Deck system V2.0
Visar 11–20 av 26 poster
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Uppdatering: 7 jul, 2022 @ 11:01

Added additional deck planes to reduce incoming at start

Uppdatering: 7 jul, 2022 @ 8:56

Added wet deck system and improved thunder storms
Improved interleave distance between stacked incoming planes
A number of small improvements

Uppdatering: 5 jun, 2022 @ 1:51

Fixed var error if add Zeus is on and there is no player called Admiral.
Fixed erro on SAR boat crew - setcaptive state that stopped boat moving to rescue pos


Uppdatering: 3 jun, 2022 @ 7:39

Added full Zeus support with deck marker visibility while Zeus is working on the carrier
Shifted the nose wheel of planes closer to the catapult attach pos. Cat launch is still reliable.
Moved some deck plane parking positions to improve deck spacing, plane taxing accuracy and reliability.
Fixed smoke direction on lanes relative to carrier orientation
Changed SAR helicopter doormen animation
Reduced time for SAR heli to get to player in sea and recover unit
Carrier can now start with an empty deck - planes will be spawned in at regular intervals
Fixed number of planes to spawn issue

Uppdatering: 3 jun, 2022 @ 7:27

Added Zeus distance limit for marker display

Uppdatering: 29 maj, 2022 @ 14:10

Removed accidental JSRS and FIR mod dependencies

Uppdatering: 28 maj, 2022 @ 6:31

Small error in version numbers

Uppdatering: 28 maj, 2022 @ 5:57

Update v1.1

Added MP support
Added steam for all catapults and optional EMALS selection (no steam)
Added SAR optional helicopter support - requires either the RHSUSAF or Modern Utility helicopters
Added a custom SAR skin for the RHS UH1 helicopter
SAR door crew can be either frogmen or medics (script option)
Shifted the relative offset position for the nose wheel of planes closer to the catapult attach pos.
Cat launch is still very reliable.
Moved some relative parking positions for planes to improve deck spacing, plane taxing accuracy and reliability.

Uppdatering: 16 apr, 2022 @ 10:39

Added some hints to allow player to start enemy planes attacking the carrier
Added some enemy planes for target practice in the South.



Uppdatering: 16 apr, 2022 @ 8:13

Added clean up routine to remove any AI pilot who ejects or ends up in the sea