Stellaris

Stellaris

Star Wars: Legacy of the Old Republic
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Opdatering: 16. dec. 2022 kl. 14:16

Legacy of the Old Republic 1.2.0 - Orion
Secrets of Onderon
not savegame compatible
This is a major update with roughly half a year of work and more than 500 commits.
Essentially everything was touched or tweaked at one point, hence the abridged patch notes

New Systems:
  • New Ship System, research the required technology and pick the ship you want from your options!
  • New Ship Classes, Heavy Cruiser and Battlecruiser for balance all other Ship Naval Capacity Numbers have been adjusted
  • Republic Consolidation, the 4 founding members will become a special vassal type (republic member world) with coruscant as its overlord.
  • Other Subjects of Coruscant can become republic member worlds via a special resolution

Additions:
  • Unique uniforms for humans in the Hutt empire.
  • Added the Herglic Trade Empire as a new Empire in the Southern Core & the Telosian Council in the North East
  • Clothing system added for species on other meshes
  • Various new Ships to fill the other roles
  • New menu music and a few additional tracks.
  • Megastructure Delete Button
  • Republic Mercy Corps

Theocracy of Onderon:
  • Adjusted Start, new Leader and more
  • Unique Story events about Onderons History
  • New clothes for Onderonian leaders
  • a completely new Onderon Shipset

Changes and Improvements:
  • Completely changed all weapon component names to actual lore versions
  • Adjusted Weapons & AI Roles to 3.6 and the new Mechanics
  • New Mandalorian Flag Pre Crusade & New Empire Colours
  • New Mandalorian Clothing System, once the Crusade starts the Mandalorians will start to wear the iconic armor
  • New Mandalorian Shipset (New Dawn)
  • New Tradition Icons for Ascension paths
  • Updated various Traditions
  • New and Rebalanced Solar Systems
  • Improved portraits for various species
  • Improved almost all Traditions to follow the New Scheme of Equivalents, which also results in new Additions
  • Improved various Origins like for example Kuat, which now starts with an Orbital Ring
  • literally hundreds of smaller tweaks, improvements and more
  • multiple localisation improvements

Opdatering: 11. okt. 2022 kl. 13:42

Legacy of the Old Republic 1.1.9b - Toxoid
semi savegame compatible)


Changes:
  • Updated to 3.5.3 with all its tweaks & fixes

Opdatering: 3. okt. 2022 kl. 10:24

Legacy of the Old Republic 1.1.9 - Toxoid
savegame compatible)


Changes:
  • new focused lore map 1200 Systems
  • changed some Empire colours to prevent the same ones next to eachother (for example alderaan is now green like their old secondary colour)

Fixes:
  • fixed overtuned origin not having a starting text
  • fixed karst planet not being teraformable
  • fixed overtuned origin not getting gene tailoring + mechanoid origin not getting powered exoskeleton and droid tech
  • fixed Juggernaut tech showing non existand starbase modules
  • fixed Mega Engineering Outliner
  • fixed Hyperspace Beacon Text length
  • fixed dynamic AI Modifiers tooltip being hard to trigger
  • fixed missing game setup setting to mp ui
  • fixed starwars droid portraits not being used
  • fixed chiss namelist having a empty space

Opdatering: 23. sep. 2022 kl. 8:22

Opdatering: 29. aug. 2022 kl. 8:10

Legacy of the Old Republic 1.1.8 - Toxoid
(NOT savegame compatible)
Info: This update is purely a compatibility patch, no new content has been added.


Changes:
  • certain balance tweaks
  • colony ships cost no influence anymore (ai related)
  • all empires start the game with 1000 crew instead of 200.
  • Improved Capital Designation with additional 10 amenities
  • Vanilla Planetary Modifiers can now be randomly spread through the galaxy (large mineral deposits, heavy thunderstorms etc.)

Opdatering: 28. aug. 2022 kl. 13:41

Legacy of the Old Republic 1.1.7
(savegame compatible)
Info: This update should resolve the reports of revolts removing important story empires, if it continues to happen please report.


Changes:
  • reduced the primitive spawning chance from 50% to 25%
  • (sith) changed how the solar system for Vitiate's second quest is picked, it shouldn't be inside Tionese border
  • changed starting pops from 28 -> 32 like in vanilla (improves ammenity issues)
  • Improved Capital Designation with additional 10 amenities
  • Reworked Revolts to never target the Homesystem of any Empire (or planets inside it)

Fixes:
  • fixed Alderaan home planet name in empire selection screen
  • fixed typos reported by translators
  • Tiyanki first contact picture replaced with Purrgil
  • fixed POI not showing for the second special project of Tending the Garden quest

Opdatering: 3. aug. 2022 kl. 3:37

Legacy of the Old Republic 1.1.6 Balance & Fix Update
(savegame compatible)

Additions:
  • new Shield Capacitor Icons
  • new Ion Engine Icons + naming scheme
  • New Holding Building Icons 1/4
  • New Main Menu Option - Chance based Primitive Spawn, if turned off all Primitives will spawn
  • Added Criminal Corvette

Improvements:
  • Fixed Mandalorian AI and tweaked multiple values related to them
  • Added redundencies to make Mandalore the Ultimate not dismissable as a leader + no Mercenary Enclave
  • made Sith and Mando more likely to get Galactic Force Project
  • Adjusted Hull & Armor Regen comps because of Vanilla Engine Tweaks in 3.4.4
  • Buffed Ion Weapons
  • Added a special Planet Modifier to Varl (Hutt) to make the start with multiple slave races a bit easier
  • Rebalanced Fighter and Bomber Numbers, decreased Fighter from 8 -> 6 and Bomber from 6 -> 4
  • Fighters & Bombers from Tier II and Tier III now cost additional rare crystals/exotic gases
  • Added rare crystal costs to tier 4-6 of point defense
  • Everyone starts with 3 (2+1) base envoys
  • Mandalores Fleet can no longer be changed but still reinforced to prevent an ai bug
  • Mandalorians and Sith can now pick the Supremacy Policy without the Tradition
  • Updated Various Planet Models
  • Buffed Armor gain from Heavy Armor Components, but they reduce the evasion now
  • Mandalorian Bulkheads reduce the ship speed now
  • rebalanced Arkanian Tradition
  • rebalanced shield types - Thanks Gamgy!
  • added other species for Zygerrian's Buy Slaves option
  • planet state communication spread

Fixes:
  • fixed Slugthrower not auto upgrading past tier 4
  • fixed not scaling xl weapon cost
  • fixed Pure Machine Empires having no Armies
  • fixed several uniforms
  • fixed requires_no_communication_relay_nearby rule looking at other empires relays as well
  • fixed robot --> droid
  • fixed Enclaves/Planet States not contacting you after 2/3/4 years
  • fixed wrong values on tier 6 turbolaser + ion cannon
  • fixed titan missing its second xl weapon

Opdatering: 21. juni 2022 kl. 11:20

1.1.5

Additions:
- (general) 3.4.4 compatiblity
- (general) a couple of new animal deposits
- (general) added Axamine Dreadnought Leviathan
- (arkanian) new Arkanian tradition tree "Meritocracy"
- (mandalorian) new Mandalorian Light Vehicle & Heavy Vehicle armies
- (mandalorian) new Mandalorian Crusade Remnant flag
- (hutt) new Hutt species trait
- (hutt) new custom Hutt armies
- (hutt) added Evocii situation replacing the Unsatisfied Customers event
* two possible outcomes
* Evocii raids will aim destabilize your planet and reduce the situation's progress
* your approach and choices influence how often raids happen

Improvements:
- (hutt) reworked the Hutt tradition "Glorious Hutt Empire"
- (general) improved animal deposits
- (sith) reworked Sith Agency tradition
- (ai) tweaked AI to use less corvettes after battleship are researched
- (mandalorian) Mandalorian Crusade event fleets can now be upgraded and reinforced (the 0% chance of combat disengage is still there)
- (performance) changed primitive spawning algorithm to prevent all primitives from spawning every game, this should increase performance after mid game

Fixes:
- (general) mercenaries now rebuild their ships + use the correct graphical culture
- (general) fixed force sensitive/jedi/sith droids
- (general) fixed Juggernaut military view using vanilla colors
- (general) fixed player empire's ruler being a xeno
- (general) fixed Weak Signal anomaly spawning on objects without a surface
- and other fixes

Opdatering: 30. maj 2022 kl. 12:33

Legacy of the Old Republic - Overlord 1.1.2 Hotfix
(savegame compatible)


Improvements:
  • Added unique Trait to Admiral Vaikan
  • changed Subjugation power value (should prevent everyone becoming a vassal)
  • resized the rest of the existing ship sets (everything should have its cannonical size now)
  • updated various planet backgrounds
  • tweaked a lot of AI Things to result in more Ship Building and a better Economy
  • tweaked even more AI Budget related things to make the AI build more Armies & Ships
  • changed Mercenary and Unknown Contact Naming Scheme to be more Star Wars like
  • added new Mercenary Room

Fixes:
  • fixed Sith Admiral Vaikans Portrait
  • fixed Volatile Mining Building having the wrong icon

Opdatering: 25. maj 2022 kl. 8:35

Legacy of the Old Republic - Overlord 1.1.1 Hotfix
(savegame compatible)


Improvements:
  • added some lotor species to unknown species
  • replaced the custodian icon with a custom icon
  • Sith are now extremly Adaptive
  • Overlord Vassals now use Lotor Resources in their Agreements
  • Mandalorian Crusade AI now gets same ethics as at start

Fixes:
  • added missing orange overlay to several buttons and tiles
  • fixed planetary army ui cutting of resources
  • fixed sith colony picking desevro or other early tion colonies
  • fixed some music volume tracks being way to loud
  • fixed Destroyer tech unlock not saying Frigate
  • fixed some clothes not fitting 100%
  • fixed influence icon not leading to claims
  • fixed floating turret issue on Outer Rim Starbase