Stellaris

Stellaris

Spaceborne Civs Expanded
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Uppdatering: 29 nov, 2024 @ 21:59

Uppdatering: 29 nov, 2024 @ 12:29

1.4.1
Additions:
- Higher level bio drives increase ship speed
- Cutholoids can be pacified
- Some Guardians can be pacified
- Nesting Grounds, Voidworm special project gives both Voidworm Enzymes modifier and progress on Voidworm Immunity tech
- Nesting Grounds, pacifying creatures always gives both tech and modifier
- Nesting Grounds, finishes Voidworm Plague situation three times as quickly
- Nesting Grounds, can build Stellar Zoos
- Beastmasters can always pacify void clouds

Tweaks:
- Nesting Grounds gives +33% space fauna hull, and +1 space fauna breeding chance, instead of +15% space fauna sublight speed
- Nesting Grounds, amoeba DNA locked behind special project, rather than given as game start
- Drone pacification cost reduced to 3000 (was 5000)

Uppdatering: 1 nov, 2024 @ 22:41

1.4
Updated for 3.14
Additions:
- Nesting Grounds, the event that unlocks Voidlures also gives + unity and society research from Voidlures
- Nesting Grounds gives common amoeba dna
- New Nesting Ground tech (requires Grand Archive DLC)
- Nesting Grounds gives +33% vivarium capacity and +15% space fauna sublight speed (requires Grand Archive DLC)
- Nesting Grounds gives unity when pacifying space creatures
- Nesting Grounds starts inside a nebula

Tweaks:
- Nesting Grounds unlocks Voidlures by event, rather than their own unique building

Bug Fixes:
- Curator scientists will once again gain the erudite trait

Uppdatering: 24 sep, 2024 @ 20:28

Uppdatering: 13 sep, 2024 @ 14:42

Uppdatering: 13 sep, 2024 @ 13:40

Uppdatering: 12 sep, 2024 @ 12:42

Uppdatering: 3 jun, 2024 @ 9:05

Uppdatering: 20 maj, 2024 @ 15:17

Uppdatering: 10 maj, 2024 @ 21:13