Total War: WARHAMMER III

Total War: WARHAMMER III

Warriors of Excess 6.0
Mostrando 11-20 de 24 aportaciones
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Actualización: 6 SEP 2022 a las 5:51 a. m.

Actualización: 24 AGO 2022 a las 12:14 p. m.

Added purple fur on shoulder pads and purple caps to match their counterparts better.

Actualización: 23 AGO 2022 a las 7:17 p. m.

Actualización: 23 AGO 2022 a las 7:10 p. m.

- Warriors of Excess are now available for recruitment with Warriors of Chaos through Slaanesh Marks.
- They now be effected by Chaos Warrior effects and technologies instead of Marauder. (Still testing)
- Balance Pass to make them more in line with the new Chaos Warrior of Slaanesh variants.
-- Now has Mark of Slaanesh Attribute (Strider, 10% physical resist)
-- Reduced cost from 1000 to 900.
-- Reduced upkeep by 25.
-- They are now considered Tier 2 (from Tier 3) and are considered slightly less quality (from 8 to 7).

Actualización: 23 AGO 2022 a las 3:29 p. m.

Updated for 2.0!
- Removed the Daemonic Progression unlock to follow Creative Assembly's design change to have ALL mortal units unlocked from turn 1.
- Changed unit name to "Warriors of Excess" since we now have official "Chaos Warriors of Slaanesh" from Creative Assembly.

Actualización: 23 AGO 2022 a las 3:12 p. m.

Actualización: 24 JUL 2022 a las 11:34 a. m.

Actualización: 24 JUL 2022 a las 11:11 a. m.

Actualización: 18 MAY 2022 a las 3:47 p. m.

Updated for 1.2. No changes.

Actualización: 23 ABR 2022 a las 8:07 a. m.

- Added helmet variety - horns and feathers!
- Adjusted armor and melee defense stats for main mod as well as submods to better match visuals. See screenshot for details.
- Minor body & shield adjustments.