Project Zomboid

Project Zomboid

Item Searcher
Mostrando 1-7 de 7 aportaciones
Actualización: 20 MAR 2023 a las 5:29 a. m.

* Added search modes to allow restriction of allowed search areas - https://github.com/TheCrimsonKing92/pz-item-searcher/issues/10
* Fixed Take Item implementation in multiplayer

Actualización: 8 MAR 2023 a las 4:55 a. m.

* Added Silent Search option to toggle off character speech https://github.com/TheCrimsonKing92/pz-item-searcher/issues/21

Actualización: 3 MAR 2023 a las 5:35 a. m.

* Disabled Search Room option while outside https://github.com/TheCrimsonKing92/pz-item-searcher/issues/14
* Added Take Item option https://github.com/TheCrimsonKing92/pz-item-searcher/issues/19
* Added entry and option tooltips to UI
* Overhauled UI to make better use of space
* Container types in speech now translated to friendly names (e.g. clothingwasher -> clothing washer)

Actualización: 22 JUN 2022 a las 5:03 a. m.

* Merged patch from Keenelge which "Fixed error if items more than 2". Item names should now be pluralized when multiple are found.

Actualización: 12 ABR 2022 a las 7:41 p. m.

* Excluded KeyRing from inventory search (minimizes character message noise)
* Guarded against an error caused by starting a room search outside of a room (character will say "I'm not in a room to search!")

Actualización: 7 ABR 2022 a las 8:04 p. m.

* Standardized character messages between search types
* Slightly increased search time scale per item in container
* Fixed logic for queuing multiple search types. Previously, queuing search room would clear any inventory and nearby search also queued (due to walk methodology).

Actualización: 3 ABR 2022 a las 10:41 a. m.

Initial publishing.

Known limitations:
* Does not search the floor
* Identification of the container being searched is not very friendly (e.g. clothingrack)