Slay the Spire

Slay the Spire

EUI: UI QoL Improvements
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Update: 11 Apr, 2023 @ 1:19pm

Update: 10 Apr, 2023 @ 7:41pm

- The card pool and custom library screen now have a smooth scrolling animation for their grids. If you prefer the original snap scrolling, check the "Use Snap Scrolling" option
- Fixed Packmaster filter crashing the game when Packmaster is loaded before EUI
- Fixed keyword counts in the relic filters screen not showing tooltips from base game cards
- Fixed font settings overlapping with other settings in the Basemod Mod Settings menu on certain resolutions. These are now present on a second page in that menu

Update: 8 Apr, 2023 @ 7:58pm

Update: 1 Apr, 2023 @ 5:35am

- Updated ZHS translation

Update: 31 Mar, 2023 @ 12:56pm

v4.0.3
- Counting panel items now sort the displayed card group to show matching cards at the front
- Adjusted dialog UI size

Update: 24 Mar, 2023 @ 3:45pm

v4.0.2
- Added remove card from pool debug option. Note that removed cards will not be remembered if you exit your run, unless you have Fabricate installed
- 3+ cost filter option separated into 3 and 4+
- Card pool now reflects possession of Prismatic Shard

Update: 24 Mar, 2023 @ 3:26pm

Update: 24 Mar, 2023 @ 3:22pm

Update: 23 Mar, 2023 @ 11:44am

- Rarity counting panel now separates Basic from Common

Update: 22 Mar, 2023 @ 10:11pm

- Fixed numerical input selectors being set to the wrong value when typing in a value