RimWorld
ESCP - Sload
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Actualización: 29 MAY 2022 a las 11:00 p. m.

Update to 1.0.17

  • Shuffled around a bit of code, the VE Achievements for creating thralls should now track properly if the pawn wasn't originally part of the player faction.
  • Made some balance changes to the Sload headgear:
    • The Sload hood now requires 65 stuff, and increases social impact by 8% (from 150 stuff and 5%).
    • The Sload head cap now requires 50 stuff (from 120).
    • The Sload Colovian helm now requires 70 stuff (from 60).

Actualización: 29 MAY 2022 a las 2:09 p. m.

Update to 1.0.16

  • Added in the Thrassian Refreshment Elixir, which instantly resets the cooldown for the Create Thrall ability upon use.
  • The Lonesome Sload scenario now starts with a single Thrassian Refreshment Elixir.

Actualización: 28 MAY 2022 a las 6:06 p. m.

Update to 1.0.15
Requires the latest version of Race Tools

  • Added a new starting scenario; "Lonesome Sload". Starts with a small amount of pemmican, silver and herbal medicine, as well as 3 corpses.
  • Added tags to factions.
  • Sload can no longer be nimble.

Actualización: 20 MAY 2022 a las 1:36 p. m.

Update to 1.0.14

  • Sload player factions no longer force Sload backstories, and instead use the appropriate vanilla tags. Backstories for actual Sload pawns are handled through their pawnKindDefs.

Actualización: 2 MAY 2022 a las 7:55 p. m.

Update to 1.0.13

  • Fixed a small issue, nothing that would've caused any problems yet.

Actualización: 19 ABR 2022 a las 8:46 p. m.

Update to 1.0.12

  • Added some xml tags I found while snooping mod-dev, thanks Aelanna!
  • Basically no more square sloads.

Actualización: 18 ABR 2022 a las 6:13 p. m.

Update to 1.0.11

  • Added a 3x3 Sload exclusive bed.
  • Added a patch to ensure the new bed counts for Royal titles.
  • Added a Harmony patch to ensure Sload sleep in the middle of their new bed.
  • Added a new backstory, providing stuff knowledge over buoyant steel, for when ESCP - Tools is released.
  • Made some of the rarer backstories rarer.
  • All Sload now have a chance of generating with one of the levels of the ESCP Mage trait.

Actualización: 12 ABR 2022 a las 12:12 p. m.

Update to 1.0.10

  • Added a new mod setting, which causes thrall skills to decay upon enthralling, disabled by default.

Actualización: 7 ABR 2022 a las 1:15 p. m.

Update to 1.0.9

  • Sload thralls should actually have no needs again.
  • IsSloadThrall now checks if player faction is null, avoiding errors when creating a world.

Full changes on the github repo: here[github.com]

Actualización: 5 ABR 2022 a las 7:40 p. m.

Update to 1.0.8

  • Is thrall now checks if a pawn is null, and if a pawn is marked as not being flesh through HAR, which may have actually fixed the errors.
  • Create thrall now checks if the target is not considered flesh through HAR, preventing androids from being targetable, and breaking the Sload if one of their corpses is selected.
  • Shuffled code around a little bit in all the Harmony patches, ensuring the setting is checked first.