Left 4 Dead 2

Left 4 Dead 2

+Ultra Particle: Weapon effects
Visar 31–40 av 54 poster
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Uppdatering: 29 dec, 2022 @ 8:06

Few visual tweaks to rifle muzzleflash
Added heatwave fx to molotov burning wick's fire
Reduced muzzleflash smoke density
Improved water exp mist tinting
Removed fire from silenced muzzleflash
Added color fade to fire fx

Uppdatering: 6 dec, 2022 @ 22:35

- Added smoke fumes to firework crate fx and molotov/gas can fire
- Added a cheap version for underwater explosion

Uppdatering: 2 dec, 2022 @ 16:26

- Added smoke fx to firework crate and molotov fire

Uppdatering: 25 nov, 2022 @ 19:53

- Better lighting for shotgun shell eject smoke (3rd person)
- Reduced the green trail fx's opacity
- Bullet tracer and defib fx visual tweaks

Uppdatering: 18 nov, 2022 @ 2:51

Improved tracer fx, grenade explosion and pipebomb smoke residue
Few tweaks to molotov fire

Uppdatering: 13 nov, 2022 @ 22:51

Uppdatering: 12 nov, 2022 @ 7:15

- Small visual tweak to tracer fx

Uppdatering: 10 nov, 2022 @ 19:42

- Improved dirt explosion fx w/ new textures
- Slowed down bullet tracer
- Incendiary/Frag tracer are now bigger
- Added heatwave fx to molotov/gascan fire and reduce the glow's alpha
- Improved infected burning fx's scaling

Uppdatering: 29 okt, 2022 @ 18:16

- Reduced some overglow effect on explosion
- Added new world muzzle blast fx

Uppdatering: 22 okt, 2022 @ 10:56

- Brighten rifle's muzzleflash
- Added some fire spike burst to explosion effects
- Added fade glow to molotov/pipebomb smoke residue and make it react to lighting better
- Added vapor/shockwave to explosion fx
- Improved Defibrillator's effect
- Improved dirt explosion's splatter
- Improved water explosion's particle lighting