Crusader Kings III

Crusader Kings III

More German Kingdoms
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Opdatering: 24. feb. 2024 kl. 9:33

### Version 1.11.3
# added more de jure territory to the Holy Roman Empire depending on game start date; can be disabled via game rule
# added a decision to reclaim Verona and Friuli from Carinthia
# added a decision to reclaim any Italian kingdoms south of the Alps from the Holy Roman Empire (to reverse the newly added de jure change)
# added a decision to reclaim any French kingdoms west of the Alps from the Holy Roman Empire (to reverse the newly added de jure change)
# added a game concept entry summarizing all changes made by this mod
# added a game concept entry about the history of the HRE

Opdatering: 20. feb. 2024 kl. 7:59

### Version 1.11.2
# tiny script changes

Opdatering: 19. feb. 2024 kl. 12:26

### Version 1.11.1
# fixed German landed title localization file

Opdatering: 18. feb. 2024 kl. 12:27

### Version 1.11.0
# Transjurania no longer becomes part of Swabia
# the de jure borders of Bar are no longer changed
# Carinthia receives more jure territory, comparable to that of CK2
# added Carinthian (Slovene) name lists to landed titles
# you may now form Ostmark (Upper Saxony) if the game was started in 867
# added missing language_high_german triggers
# Prussia can no longer add Posen to its de jure territory via decision
# reworked decision script structure (lists -> regions)
# removed lots of legacy code
# compatibility check with Historic Invasions is no longer necessary
# added crude landed title, flavorization, misc and region localizations for French, German and Spanish
# new thumbnail

Opdatering: 17. feb. 2024 kl. 9:42

### Version 1.10.17
# removed the decisions to found Belgium and to expand Lotharingia as I felt like they didn't fit in within the spirit of the mod; Belgium can still be formed as a custom kingdom
# removed unneded variables

Opdatering: 11. feb. 2024 kl. 10:00

### Version 1.10.16
# switched from 'any_in_de_jure_hierarchy = { tier = tier_county }' to 'is_titular = no'; no actual gameplay changes

Opdatering: 9. nov. 2023 kl. 9:39

### Version 1.10.15
# checked for game version 1.11.* compatibility

Opdatering: 22. aug. 2023 kl. 10:36

### Version 1.10.14
# checked for game version 1.10.* compatibility

Opdatering: 14. aug. 2023 kl. 12:45

### Version 1.10.13
# added Korean translation by Kuroten. Thank you!

Opdatering: 17. juni 2023 kl. 4:08

### Version 1.10.12
# changed compatibility file names:
# "99_" -> "00000_" (no-triggers that are supposed to get overwritten by other mods; loaded first)
# "_" -> "zzzzz_" (yes-trigger that is supposed to take precedence over other mods; loaded last)
# "00000_" is loaded first, effects with the same name within are then overwritten by "zzzzz_"