XCOM 2
[WOTC] Stukov's War - Ammunition Pack (old)
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Update: 5 jun om 12:03

fixed a typo

Update: 2 dec 2023 om 8:36

added support for 4 Ammo-Types in TLM. 3 of those Mitzruti tried to hide in his Perkpack, one is from Metal over Flesh. Also allowed them for Advent if you use TLM for Advent. Also added them to experimental Ammo Deck

Self-Correcting Rounds (bonus aim after miss)
Knife Rounds (bleeding)
Kneecap Rounds (root)
Bloodcursed Rounds (bloodcurse)

Update: 18 apr 2023 om 14:17

Corrected wrong Localization

added some minor buffs to the Slayer Ammo. Each one will have a small buff to one of
Aim, Critchance or FlankingAim (between 1 and 5)
removed Elerium cost of Slayer Ammo, replaced with Corpse Cost

added config to change the Hunter Damage (but commented out so it has no effect) Base Game has 2 bonus damage

Update: 17 apr 2023 om 12:49

two new Ammunitions:
Chryssalid Slayer Ammo
Trooper Slayer Ammo

Update: 8 apr 2023 om 1:55

some minor changes

*commented all PointsToComplete so all build times are gone. Should you like that though just remove the ; in front of the lines

*added some rudimentary coloring of the ammo bars if you use the mod [WotC] UI - Colored Ammo Bar

Update: 9 okt 2022 om 9:05

in preparation for a mod that TeslaRage may release in the future adjusted some costs
Slayer Ammo and a few others won't have build time any more and will be cheaper

Update: 12 jun 2022 om 10:39

added Weight for some Ammo when using Tesla Loot Mod

Update: 5 jun 2022 om 9:43

corrected Localizations for Tesla Loot Mod

Update: 3 jun 2022 om 10:31

nerfed Sentien Ammo Upgrades for Teslas Loot Mod

Update: 2 jun 2022 om 13:35

added config to support Teslas Loot Mod