Conquest of Elysium 5

Conquest of Elysium 5

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更新: 2022年4月23日 @ 7時52分

- Fixes to Pale 1 Solution path
- Changed Goetic ascensions to only inferno plane.
- Adjusted Young Pale One creation rate.
- Reworked Deep King ritual line.

更新: 2022年4月22日 @ 11時46分

- Dvala+Baron=High Hoburg which grows into a Burgmann
- Fixed Hoburg elections allowing Burgmann to become a Burgmeister at
- Increased level, cost, and reworked Create Hoburg Village Ritual terrains
- Adjusted Hoburg location income
- Added Hoburg rituals to alter and build locations

更新: 2022年4月21日 @ 13時23分

- Queen's Advisor weapon hotfix

更新: 2022年4月21日 @ 13時19分

- Added Dwarf Advisor for tier 3 powers and path, only 1 advisor per dvala+ and city
- Moved Build Dwarven City to Dwarf Councilor powers
- Dwarf Councilor and Advisor have rune swords (bypass mundane)
- Moved Found Colony to level 2 and doubled cost
- Can no longer Dedicate Temple of Baal if another is present or within 1 square.

更新: 2022年4月21日 @ 10時45分

- More base map tiles now ownable (savanna, hills, jungles)
- Increase gold income for road versions by base+1
- Removed trade income from roads.

更新: 2022年4月21日 @ 10時38分

- Bards should now receive the Entertain ritual power.
- Added some weapon buffs to 0:Bard so it isn't useless in the weapons department
- Reworked the resource types for troll types
- Added gathersacr to Trolls for crossbreeding rituals
- Fixed the failplayer number a many rituals to be independents
- Improved the success chance on all of the develop coal and proper mines. Less so on slavery versions.
- Dwarf Develop Coal Mine now requires dwarf workers, reduced apcost
- Enchanter Develop coal mine now requires Animated Tools
- Adjusted Kratocracy class recruit
- Added the Kratocracy special recruitment list to the NPC Goblin Emperor, they should spin up more slowly for top end units since they don't have access to rare resources as fast as the Kratocracy. Removed Ancient Troll from Goblin Emperor start units but now can gain recruitment offers for level 1 Troll witch.
- Plains, Mountains, and Forests are now ownable and provide low gold but no sight unless units are in the location.
- Split troll kings into different pit types where a King be have a home in each one.
- Removed free slave recruitments from all class recruitment lists except Baalite which can get fewer and less chances.
- Added Use dice to the Nexus terrain which should provide far more gem resources, removed other resources.
- Added gems and use dice to elemental citadels corresponding to gem type(granite=emerald, fire=ruby, etc)

更新: 2022年4月18日 @ 7時20分

- Fixed ranges on some weapons that were unbuffed
- Added a fix to Animate tools to give Iron boosting on Deep Earth Iron deposits.

更新: 2022年4月17日 @ 14時08分

- Significantly increased chance of finding a blood hound on a farm and adjusted description

更新: 2022年4月17日 @ 13時29分

- Class ability descriptions added (Thanks to dustin1819)
- More ai commands added to rituals.
- Animated Tools will appear at Iron producing locations while Dancing Tools will appear at Gold-producing locations. Buffed dancing tools to 2 gold. Removed the mine rebate and renamed the higher tier version.
- Removed ziggurat discount on blood consecration ritual
- Train War Dogs summoning fixed. Added cities larger number spawn
- Fabricate Earth elemental summoning fixed.
- The default mercenary chance to get wizard hero and assassins are turned off. Use an Inn to get them now.
- Barechested Wildling fixes, removed weed upkeep on all but commanders and reduced by 1 for all commanders.
- Added 1 turn reload to Carnyx and Heavenly Horn weapons
- Adjusted awe values
- Flagellant in theme hurt themselves once during combat but gain a one time benefit for their next strike.
- Increased weed production of farms from 1 to 2
- Huts now produce 1 weed
- Adjusted slave gold bonus values

更新: 2022年4月15日 @ 12時51分

- More slaves are expendable now.
- Removed large shield from the king of the deep.
- More ai commands added to rituals
- Reduced apcost on hollow ancient tree