Conquest of Elysium 5

Conquest of Elysium 5

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Opdatering: 12. mar. 2022 kl. 13:04

- Reworked some of the knight associated rituals.
- Slinger militia moved to mid rank front position.
- Nametype fixes where the name is supposed to be blank
- Fixes to the Inn
- Added event variable restrictions to Baron and Baroness for upgrading settlements to require population from the pool.
- Fixed a number of rituals that used lifeforce incorrectly such as Living Carrion. Changed to generic corpses.
- Added events that inform the players if there is population in the pool.
- Added events if population events when the pool reaches a large size creating rebellions and dissent depending on the location. Events depend on human player actions: genocide, involuntary experimentation, slavery, pillaging.

Opdatering: 12. mar. 2022 kl. 9:51

- Adjusted animate tool cost.

Opdatering: 12. mar. 2022 kl. 9:32

- Reduced the fail chance on Senatorial entourage recruitment
- Goblin ritual and monster fixes
- Fixed another terrain group inversion

Opdatering: 11. mar. 2022 kl. 10:07

- Fix Garnet flame blessing to give fireres to all under her command
- Removed consolidate power from assassin powers since it no longer works.
- Fixed spawner events, for example the Republic's outpost will spawn defenders on game start.
- Republic now starts with a market village instead of town.
- Republic now starts wtih a Tribune instead of Senator.

Opdatering: 11. mar. 2022 kl. 8:48

- Fixed the battlemap and invul gate bug
- Changed loner Knight personality to be semistupid instead of completely stupid.
- Covert High Priestess fix
- Fix for conscripts to not lose hp outside of settlements unlike militia.
- Added more recruitment to class lists that were missing.
- Fixed farmer to work on plains and savanna
- Fixed Hastati to Princeps
- Raise militia in capital should be fixed.

Opdatering: 10. mar. 2022 kl. 15:41

- Fixed militia taking damage inside settlements. (needed to invert the group)
- Other fixes
- Removed some content to minimize bugs
- Added special Hoburg Clockwork in a power armor theme. Will add more ways to acquire later.
- You may get recruitment offers but don't see them, that is because you don't have a terrain or special unit that allows.
- Strange gate and building pieces bugs persist.

Opdatering: 9. mar. 2022 kl. 11:27

-More weapon fixes.
-Some revisions to prevent or minimize crashes on generating a new game world.

Opdatering: 8. mar. 2022 kl. 15:45

-Removed mod code that changes building related units due to bugs, cabbages still an issue.

Opdatering: 8. mar. 2022 kl. 14:32

- More weapon fixes.

Opdatering: 8. mar. 2022 kl. 14:05

- Fixes for druid themed units that did not have weapons along with some others that are missing their "fist" weapon.