Garry's Mod

Garry's Mod

Zeta Players | The Sandbox Nextbots
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Opdatering: 15. mar. 2022 kl. 16:47

Zeta Update 3.0.4

-- Added a IsValid() to the Zeta's physics object

-- Tweaked collision damage so it is possible to one shot Zetas when punting a object similar to players being one shot

Opdatering: 15. mar. 2022 kl. 11:43

Zeta Update 3.0.3

-- Added a IsValid() check to appying force on death ragdoll

-- Fixed lua error regarding Zetas trying to run/walk to music

Opdatering: 14. mar. 2022 kl. 22:00

Zeta Update 3.0.2

-- Zetas will now try to avoid going underwater

Opdatering: 14. mar. 2022 kl. 21:48

Zeta Update 3.0.1

-- Zeta's Jump Height has been changed so it now simulates a crouch jump

Opdatering: 14. mar. 2022 kl. 21:35

Zeta Quick Fix 12

-- Added a check that should prevent Zetas from killing themselves when physgunning a prop

Opdatering: 14. mar. 2022 kl. 21:29

Zeta Quick Fix 11

-- Added a check to prevent Zetas standing in water to cause a repeating water effect which results in big FPS drops

Opdatering: 14. mar. 2022 kl. 21:06

Zeta Update 3.0 | Collisions Update

-- Zetas now have proper physics/collisions. You can now prop kill/ram Zetas and even dissolve them with the AR2 Combine Orbs.

-- Zetas will now ram other Zetas as a result of the new collisions

-- Added a Corpse clean up timer located in Others. Corpse clean up offers a effect before removal so the removal process has a visual reason for removal and not just suddenly popping out of reality

-- Fixed Idle voice not obeying default/random personalities

-- More Settings Organization

Opdatering: 13. mar. 2022 kl. 20:18

Zeta Quick Fix 10

-- Added a check to make sure selected wandering area is valid

Opdatering: 13. mar. 2022 kl. 20:09

Zeta Update 2.9.1

-- Fixed Pathfinding. Apparently setting their collision bounds screws up their pathfinding. They can now navigate a bit better

-- Changed how Zetas know when to jump/crouch

-- Zeta wandering now uses the Navigation Areas themselves to find a spot to walk/run to. This means Zetas are not restricted to large open areas due to the past method.

-- Zeta Settings Organization.
:
:- Added Voice Settings Category
:
:- Added Friend System Settings Category
:
:- Expect more organization

-- Added a check to the Killfeed

Opdatering: 12. mar. 2022 kl. 23:41

Zeta Update 2.9

-- Yet again coming at the attachment problem. Attempt at the attachment check again

-- Added a new buttons in the Other catagory of the Zeta Player tab
:
:- Teleport to a Random Zeta. Self explanatory
:
:- Teleport to Friend Zeta

-- Probably more

That's it for today. I threw out a lot of updates today. I may continue the Main changes tomorrow but I don't know we will see if I am up for it.