NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Luna
Viser 1–6 av 6 bidrag
Oppdatering: 20. aug. 2022 @ 8.06

Oppdatering: 17. aug. 2022 @ 16.30

Oppdatering: 6. mars 2022 @ 1.22

Update 1.3:
-Added a yellow outline around the tactical map, in the location where the Map Boundary is. This should make it a little easier to navigate around the edges.

-Collisions are now accurate to the exact map shape (In Normal View, Tactical View will still have differences). This might come in a cost of performance.

Oppdatering: 4. mars 2022 @ 5.54

Update 1.2:
-Boundary increased by 2 Kilomters
-Spawn locations moved around a kilometer back, slightly changed the entrance orientation.
-Moved most Control points.

Those changes should help with making the map feel bigger, make more cover and paths available for use and in general encourage to use the Terrain more.

Also changed the player count from 10 to 8 for mostly performance reasons.

Oppdatering: 3. mars 2022 @ 17.57

Update 1.1:
-Moved the capture station closer to team a by one kilometer
-Increased map boundaries by a kilometer.
-replaced tactical map with a lower poly version
-replaced the collision mesh with a slighter higher poly mesh. Should improve collisions by a bit, but you will still see weapons pass through edges of the terrain.

Oppdatering: 3. mars 2022 @ 15.28

Innitial Release