Rivals of Aether

Rivals of Aether

Ganon
Mostrando 1-7 de 7 aportaciones
Actualización: 21 JUL 2023 a las 22:29

v1.43

Actualización: 30 SEP 2022 a las 17:45

v2.5

A small but hopefully smooth update.

Attacks
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Bair- Increased hitstun and knockback to make the move feel stronger.
Ftilt- Increased hitstun to make it feel stronger.
Dair- Increased hitstun and scaling to make this move super satisfying.
F&D strong- Increased hitstun and knockback scaling because ganondorf smash attacks.
Sword mode Jab- increased hitstun and knockback.
Sword mode Nair, Fair, Bair and Uair- 4 Frame start up reduction and 3 frames increased endlag. This should make the moves feel less stiff.
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Other
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Ganon has slightly increased walk, run and air speed.
Ganon slightly falls slower without fast falling
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And that should be all for now, thanks for the vid Linklight too!

Actualización: 24 AGO 2022 a las 19:12

v1.41

Actualización: 14 JUN 2022 a las 22:05

v2.2

Not a crazy update but a nice one. Simply almost every move has been buffed in %.

Actualización: 15 MAR 2022 a las 11:29

v2.0

Time for a big small update! Ganon is now a bit smaller alround along with a couple changes.

Jab- has 2 more frames of hitstun.
Fair- no longer floats on whiff.
Uair(sword)- increased knockback and knockback scaling.
Added a new hit effect to up b, held up tilt and the throw part of grounded side b.

Actualización: 6 MAR 2022 a las 11:54

v1.5

First update for ganon is here!

Attacks
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Ftilt- Now reaches further and increased kb.
Dtilt- Now creates a pillar a distance away from ganon.
Utilt- First hitbox now launches downwards into the second for a stomp like move.
Fair- Fair 2 has an increased size.
Uair- Bigger hitbox and lasts 1 more frame.
Side b- The stun time & input window has been increased by 10 frames.
Dair- Slightly bigger spike hitbox and now has a upwards launching body hitbox like smash.
Dash atk- Auto does the second hit now instead of requiring an input after landing the first hit.
Air down special- Soft armor along the full ascent and for the first 3 frames of landing. Also has a spiking hitbox on the way down.
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Visuals
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Up special effect has been reduced to 3 shades.
Ftilt has an extra frame of endlag.
All sword attacks now have a more fitting hit sfx.
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That's about all for now but there will probably be more updates in the near future.

Actualización: 2 MAR 2022 a las 18:02

v1.38