Arma 3
TFC_RCAF
Showing 11-20 of 29 entries
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Update: 11 Apr @ 11:29pm

TFC_RCAF V0.9.8.7

- Added new CH164 APACHE (AH-64);

Update: 14 Mar @ 12:46pm

TFC_RCAF V0.9.8.6

- Enhanced CH148 gunner optics;

Update: 7 Mar @ 7:04pm

TFC_RCAF V0.9.8.5

- fixed CH148 gunner weapons system;
- fixed CH148 laser system;
- fixed CH148 Cargo and crew doors;
- updated CH148 HUD/MFD.

Update: 20 Feb @ 8:59pm

TFC_RCAF V0.9.8.4

- updated CH148 CAS - Gunner can lase, Co-Pilot has weapons;

Update: 7 Feb @ 9:24pm

TFC_RCAF V0.9.8.3

- Added CH148 with pylons;
- Added CF35 - still a WIP, gear a little jittery when left alone, will work on that ASAP, but it is good for some feedback, not all textures are done;
- Added G-Suit;
- Tweaked CH148 advanced flight model;

Update: 10 Jan @ 9:20pm

TFC_RCAF V0.9.8.2

- fixed cp140 horizont;
- fixed cp140 weapon system;
- fixed cp140 textures (WIP).

Update: 12 Dec, 2024 @ 5:03pm

TFC_RCAF V0.9.8.1

- fixed CH164 APACHE.

Update: 12 Dec, 2024 @ 8:56am

TFC_RCAF V0.9.8

- fixed CQ9B config (should not move on its own anymore when place on map);
- fixed CQ9B model;

Update: 12 Dec, 2024 @ 8:53am

TFC_CA V0.9.6.3

- fixed ACSV brake lights always on;
- fixed ACSV rear MASH issue;
- fixed LAV6-LRSS textureSources TW to AR issue;
- fixed the stationay Radio stack in Leopard2A4M turret.

Update: 12 Dec, 2024 @ 8:15am

TFC_RCAF V0.9.8

- fixed CQ9B config (should not move on its own anymore when place on map);
- fixed CQ9B model.