RimWorld

RimWorld

Horan, The tiny tiger race
Showing 21-30 of 60 entries
< 1  2  3  4  5  6 >
Update: 15 Mar, 2024 @ 2:32am

[Auto-generated text]: Update on 3/15/2024 6:31:59 PM.
A29VU. 1.5 Support. Added ERS Injector, Changed Some translate, Retextured K1.

1.5 Support.
- If you use HAR ~ Dev ( steam://url/CommunityFilePage/2640710953 ) instead of HAR, you can also enjoy it at 1.5.
- Please contact us in case of an error. For existing 1.3, 1.4 users, don't worry if you have an alarm that the mode arrangement is abnormal!

Added
- Horan_ERSInjector : Emergency Regenerative Stimulus Injector (In-game time 3 Hour), 72 silver

Retextured
- Weapon : K1

Update: 12 Feb, 2024 @ 7:39am

[Auto-generated text]: Update on 2/13/2024 12:39:40 AM.
A29. Added 2 weapon, 2 clothes, Morning Fabric, Some translate, Changed Some Defs, Some ResearchProjectDef baseCost, Some weapon accuracy, Some DamageDef's defaultDamage, Retextured K2 and HMB231M, Horan_Daybreak values, Some Apparel researchPrerequisite need

Added
- Apparels : Santa Costume, L2 Bulletproof Helmet
- Resourse : Morning(Fabric; TT company)
- LCCA-22 Saury(Weapon; HN Company), KM7(Melee; HN Company)
- Translate : Horan_Aurora ThoughDef

Changed
- Some Defs : Shells
Horan_HM40A1_HE -> Horan_HMB225_HE
Horan_HM160A1_HE -> Horan_HMB231M_HE
- Some ResearchProjectDef baseCost
HoranHN : 300 -> 100
- Some weapon accuracy : HN, MT, HPF ; +5~10%
- Some DamageDef defaultDamage : Nerf
5.56x45mm C : 12 -> 10
5.56x45mm : 14 -> 12
7.62x51mm : 18 -> 15
7.62x51mm S : 20 -> 18
20x102mm : 32 -> 30
- Horan_Daybreak values : Nerf
StuffPower_Armor_Sharp : 3.45 -> 2.15
StuffPower_Armor_Blunt : 1.56 -> 1.06
Flammability : 0.15 -> 0.00
MaxHitPoints : 1.50 -> 1.75
- Some Apparel researchPrerequisite need
CafeUniform : HoranSimpleClothes -> HoranComplexClothes
ROHHairpin : HoranComplexClothes -> HoranSimpleClothes

Retextured
- Weapon : K2, Horan_HMB231M_HE(Shell)

Update: 2 Nov, 2023 @ 5:21am

[Auto-generated text]: Update on 11/2/2023 9:21:34 PM.
A28. Added 2 clothes, 2 weapons, 2 drugs, 1 ResearchProjectDef. Changed Horan_SoakingWet ThoughDef's mood effect figure, SSM-L60's researchPrerequisites and costList.

Added
- Apparels : Cafe Uniform, White Frill Bikini
- Weapons : HPMG-16, HPGL-40
- Drugs : Soju, Makgeolli
- Research Projects : HoranLiquorDistillation, HoranMedicalTech(Dummy)

Changed
- Horan_SoakingWet : Mood [ -15 -> -10(Horan), -15(Horan_Spirit) ]
- SSM-L60 : researchPrerequisites [ HoranMT -> HoranMT + HoranSAW ], costList [ Plasteel 80 + Tigrisium 20 + Chemfuel 120 + Industrial Component 4 -> Plasteel 75 + Tigrisium 12 + Industrial Component 4 ]

The update was delayed by about 4 months because I was too busy and couldn't afford to care about creating mods.
It has become an update that only people in Equatoria, Oceania, Africa, and South America can relate to the sense of the season(...)


Update: 24 Jul, 2023 @ 6:29am

[Auto-generated text]: Update on 7/24/2023 10:29:18 PM.
A27. Added 03 Head and 03 Hair, Pawn name rulePackDef.

Added
- 03 Head
- 03 Hair
- rulePackDef which is based on the Korean name format

Soon (??.??)
- Retexture 02 Hair, 04 Hair
- Add 04 Head
- Add Cafe clerk's uniform, Mechanic's costume [mechanic jumpsuit + tank top], Suit, Windbreaker, ROH hairpin, Straw hat with ribbon knot and brim rolled up, Hunting cap for Cafe clerk
- Add more UNT backstories

Progress
- Completed -- : Cafe clerk's uniform(South), Mechanic's costume(South)
- Working on it : 04 Head, Cafe clerk's uniform(East, North), Mechanic's costume(East, North), ROH hairpin, UNT backstories
- Planning ----- : 04 Hair, Windbreaker, Skinny jeans+Thin inner, Suit, Straw hat, Hunting cap for Cafe clerk

Sorry for the late registration of the change history.

Update: 30 Jun, 2023 @ 6:47am

[Auto-generated text]: Update on 6/30/2023 10:47:15 PM.
A26. Added 1 clothes, some ROH backstories, Changed some backstories stats, Retextured 01 hair

Bug Fixed

Added
- Horan White Frill Bikini
- More ROHCivil backstories

Changed
- Some backstories stats.
Overall, the majority of jobs that are more brainy or less physically challenged changed the stat's sum to 9-14, while those that are relatively hard to get the job, or jobs that are more hard physically, changed the stat's sum to 13-16.
ex: Horan_BountyHunter
Before ---- <-----|----> ----- After
Shooting ----- 6 | Shooting --- 9
-------------------- | Melee ------- 2
Animals ------ 2 | Animals ----- 2
Medicine ----- 1 | Medicine --- 1
Intellectual - -2 | Intellectual - -2
Sum ---------- 7 | Sum -------- 12

Retextured
- Horan 01 hair : Finally...

Soon (07.15~08.??)
- Retexture 02 Hair, Added 03, 04 Hair
- Add 03, 04 Head
- Add Cafe clerk's uniform , skinny jeans + thin innerwear , Mechanic's costume [maintenance pants + tank top], suit , windbreaker, ROH hairpin, straw hat with ribbon knot and brim rolled up, hunting cap for cafe clerks
- Add more UNT backstories

Update: 30 Jun, 2023 @ 1:55am

[Auto-generated text]: Update on 6/30/2023 5:54:54 PM.

Update: 16 Apr, 2023 @ 2:40am

[Auto-generated text]: Update on 4/16/2023 6:40:41 PM.
A25. Added 2 Backstory on ROHCivil, Retextured Body and Horan_Neat, Changed all PawnKind's CombatPower and range of most guns

Added
- 2 Backstory about art for Republic of Horan

Retextured
- Body! Finally!!!!
- Horan_Neat ( The hoodie hasn't been retextured yet, so there is a phenomenon where the T-shirt of the knit comes out of the hoodie. )

Changed
- All Pawnkind Combat power ( ex. 70 -> 100 )
- Range of most guns ( -5~-15% )

Removed
- RUFA (in testing)

Update: 16 Apr, 2023 @ 2:33am

[Auto-generated text]: Update on 4/16/2023 6:33:39 PM.

Update: 15 Apr, 2023 @ 11:44pm

[Auto-generated text]: Update on 4/16/2023 3:44:19 PM.

Update: 1 Apr, 2023 @ 6:26am

[Auto-generated text]: Update on 4/1/2023 10:26:34 PM.
A24AF. Added some weapon and security building. Partial modification of Korean translation files.

Added
- RUFA beam weapon (in test), SSM-L60 mortar (Shell texture not yet implemented).


...;;
- I found a mistake requiring AbilityDef from the current Horan_ColonistS.