Europa Universalis IV
Westeros Universalis: A Game of Thrones
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Оновлено: 29 верес. о 23:42
автор: Emperor Nuclear

Update 3.0: Comeback Mode
A lot of minor adjustments have been made, too much to list them out I have lost track of what we've done. But I'll do my best to start logging everything from here on out.

Оновлено: 22 трав. о 20:50
автор: Emperor Nuclear

Uploaded work-in-progress content. Mod is still very much unfinished, but some leftover changes and features from a little over a year ago have been introduced into the workshop version.

Оновлено: 25 трав. 2024 о 22:44
автор: Theo

1.37 Compatibility

Оновлено: 29 берез. 2024 о 20:27
автор: Emperor Nuclear

Update 2.2.2:
Banditry Changes:

  • Banditry spawn/clear event no longer fires through on_actions
  • Added a small debuff modifier when Banditry becomes active
  • If you have at least one regiment in a province, Bandits cannot spawn in that province
  • Having at least one regiment in a province will prevent bandit events from firing (They can still expand to other provinces)
  • Drastically reduced costs to reduce banditry from events and from province action

Оновлено: 25 лют. 2024 о 11:54
автор: Emperor Nuclear

Update 2.2.1:

  • Quartered AE from Vassalize Feudatory so the whole kingdom doesn't immediately gang up on you
  • Crownlands war declaration restrictions fixed

Оновлено: 17 лют. 2024 о 23:56
автор: Emperor Nuclear

Update 2.2

Оновлено: 2 груд. 2023 о 4:09
автор: Vawser

Update 2.1

Оновлено: 6 листоп. 2023 о 5:13
автор: Vawser

- Updated for compatibility with 1.36

Оновлено: 8 жовт. 2023 о 14:51

- Bugfixes
- Updated to 1.35.6

Оновлено: 6 черв. 2023 о 15:03

Update 2.0.1

  • Added missing trade goods for manufactories
  • Non-Emperor reforms now work for the Kingdom
  • The "Revoke Noble Privileges" reform to vassalize the SK works as intended now
  • "Enlist a Lord Commander" runs through an event to generate a randomly named leader
  • Triggers for "Enlist a Lord Commander" changed to prevent infinite general exploit