Europa Universalis IV

Europa Universalis IV

Westeros Universalis: A Game of Thrones
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Update: 6 jun 2023 om 14:54

Update: 27 mei 2023 om 14:58

New workshop thumbnail

Update: 27 mei 2023 om 10:49

Update 2.0: Westeros Universalis

The mod has been completely reworked and is still going to be reworked. Most importantly, it now works on 1.35.

Update: 10 okt 2022 om 17:04

Added support for playing the game in French, German, and Spanish.
This does NOT mean that the mod is translated into those languages. Rather, all the mod's text will be in English, and anything the mod doesn't edit will be in your game's language.

Update: 10 okt 2022 om 12:25

- Compatibility with EU4 1.34
- Restored previous diplomacy for bookmarks (no complicated webs of vassals/overlords)

Update: 2 jun 2021 om 15:43

# Gameplay
- Removed the 150 opinion requirement for military access.

Update: 2 jun 2021 om 15:38

# Gameplay
- Shattered world Westerosi kingdom decisions now use cosmetic overrides instead of changing tag.
- Each formable decision now gives an unique bonus when enacted.
- Free Noble Houses may now choose to submit to the Iron Throne, becoming a Royal Subject.
- Control of the Iron Throne is now passed when King's Landing is sieged by the opposing force. This will fire an event that changes the holder and ends the war. All subjects then have an option to submit to the new holder or simply remain independent.
- Added "Request Royal Submission" diplomatic action, allowing a Noble House to request that the Royal House makes them a Royal Subject.
- Added "Enforce Royal Submission" diplomatic action, allowing the Royal House to request that the Noble House become a Royal Subject.
- Added "Claim Lordly Possessions" diplomatic action, allowing the Royal House to insantly annex any Noble House below 50 development. Has a 10 year cooldown that increases subject liberty desire by 30.
- Changed the country setup in Westeros to the Shattered World style (with Royal subject relationship) in all bookmarks.
- Restored normal Ages: there are now 4 ages
- Age of Calamity: Shattered World only
- Age of Fire: represents the Targaryen period
- Age of Rebellion: represents the Baratheon period
- Age of Ice: represents the Others invasion
- Added bonus tax and land/naval forcelimit for Royal Subjects.
- Added lots of monuments.
- Disabled the Concentrate Development mechanic.
- Expand Infrastructure action now increases adds 1 building slot, boosts friendly movement speed by 10% and governing cost by 5 for each level
- Increased warscore cost of Pillage Capital.

# Bugfixes
- Restored the ability to raze to the Horde government types
- Nobility no longer ask you to build a Motte and Bailey in a province that already has a better fortification.
- Fixed Night's Watch being an interesting country in the Shattered World, despite it not existing on the map.

Update: 19 mei 2021 om 16:38

- Updated for 1.31
- Royal Subjects now join overlord wars.
- Overhauled units so there are now a set of generic units, plus unique units for various nations.

Update: 26 jun 2020 om 11:22

- Split the Trade Company regions into the actual regions, rather than by superregion.
- Changed the Shadowlands nations, giving them distinct governments with their own reform tree, and new religions and better reflect the worldbuilding for that area.
- Ghiscari governments now use the prussian militarization mechanic, now called Slave Efficiency.
- Added Religious Sects (Holy Orders) that allow you to assign a 'minor' religion based on the local of the state for specific bonuses. Represents the minor religions different areas would have.
- Added diplomacy history to the other regions to make the gameplay less random.
- Added Unsullied as special units for the Ghiscari nations.

Update: 24 jun 2020 om 22:06

- Stone Cow of Faros now has Karma mechanics and events.
- Westeros now uses the Empire of China mechanics to represent the Seven Kingdoms.
- Updated the Most Devout mechanics to use the 1.30 parts.
- Converted lots of vanilla events to work in the ASOIAF setting.