Serious Sam 4

Serious Sam 4

Material Overhaul
Viser 1–10 av 22 bidrag
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Oppdatering: 30. juli 2024 @ 7.56

General:
- Implemented cannonball explosion sound effects from SS3/Fusion.

Oppdatering: 11. apr. 2024 @ 17.06

General:
- Implemented Grenade Launcher and Grenade sound effects from SM.

Oppdatering: 18. mai 2023 @ 11.55

Oppdatering: 9. feb. 2023 @ 11.39

General:
- Updated all effects to have consistent colours throughout.
- Severely improved effect rendering order.
- Grenades and Shotgun Grenades now create a shockwave + a fast light upon explosion.
- Updated all Chainsaw Explosion effects to more accurately represent the falloff from the explosion.

Lava:
- Fixed gigantic melee hit particle effect.

Ice:
- Updated bullethole decals to fit more accurately onto ice textures.

New features:
- Added a new "Ice_Slide" material for mappers to use! Uses sliding ice mechanics from SM.

Oppdatering: 28. mai 2022 @ 1.59

Oppdatering: 28. mai 2022 @ 1.58

Oppdatering: 23. mai 2022 @ 7.44

General:
- Incorporated fixes from the new SS4 update.
- Optimized and added a few more missing effects.
- Removed redundant particle effect files.

Oppdatering: 18. mai 2022 @ 4.47

General:
- Ported a few SM sounds/particle effects into SS4!
- Updated melee hit sound effect generation parameters.

Oppdatering: 6. apr. 2022 @ 11.55

General:
- Updated ranges at which the particles show/disappear.
- Fixed up messy water colours in the particles for the water material.
- Updated particle size logic at distances.
- Fixed certain particles showing up at incorrect heights.
- Few more consistency fixes across the board.

Oppdatering: 6. apr. 2022 @ 3.33

General:
- Fixed ECF incompatibility.