Transport Fever 2

Transport Fever 2

Ramp Equalizer
Mostrando 1-9 de 9 aportaciones
Actualización: 26 JUL 2024 a las 9:38 a. m.

- internally switched to geoutil 1.6
- no unnecessary multiple calls to getNode2SegmentMap; calculation accelerated again
- accelerated text output in the info panel
- code cleaned up

Actualización: 15 OCT 2023 a las 2:18 a. m.

- implementation of a 'Restore' function
- auto-delete of markers can be switched off
- reliable event synchronization using a click counter to prevent unexpected deletion of markers to be preserved and crashes due to quick multiple clicks
- changes and additions to the instructions and tooltips
- info panel does not appear before the marker tool is activated
- internal code optimizations

Actualización: 6 SEP 2023 a las 5:35 a. m.

- fixed an incorrect delete command in the automatic marker correction that was previously only randomly neutralized by the marker tool
- switched internally to ParamBuilder v1.2
- internal code optimizations
- recommendation in the guide to construction work in pause mode

Actualización: 18 ABR 2023 a las 12:41 p. m.

- cycle counter implemented against lagging in the engine thread caused by info panel being called too often
- superfluous variables pos and mPos removed
- eliminated disappearance of the info field on the second use due to variable not being renamed
- fixed incomplete update of the info panel; cycle counter optimized and mouse standstill event generated
- data preparation for info panel swapped out as a function in extended_calcutil
- bottom bar event only when changing to 'invisible'
- minimal corrections in instruction files

Actualización: 20 MAR 2023 a las 2:49 a. m.

- fixed bug when handling open ends

Actualización: 15 MAR 2023 a las 9:04 a. m.

- correct 'state' assignment when exiting/saving, prevents an 'abandoned' info panel from appearing after loading a map
- stopped entering unnecessary data in sav.lua
- code optimization
- geoutil 1.5, fixed incorrect length calculation when more than one signal is on a track segment
- entered URL in mod.lua
- checkboxes instead of yes/no buttons, tooltips added

Actualización: 18 SEP 2022 a las 11:24 a. m.

- wkm_geoutil_v1_2.lua is also used here, complemented by wkre_extended_calcutil.lua
- Optimized communication with markers
- Added an error message that was not translated into German
- Changed reference to tooltips in the manual due to the spring update

Actualización: 12 JUN 2022 a las 1:15 a. m.

- Fixed bug in handling level crossings
- Switch branches are no longer allowed as end segments
- Improved 2D net length calculation for segments with intersections
- Changed EOL marks in res/config/game_script/wk_ramp_equalizer.lua to CR/LF (Windows).

Actualización: 21 FEB 2022 a las 11:33 a. m.