Project Zomboid

Project Zomboid

WildSafeHouses
Exibindo entradas 1–10 de 17
< 1  2 >
Atualização: 1/set./2022 às 6:19

Added: Sandbox variable to allow placing a safehouse on road type tiles.

Atualização: 25/ago./2022 às 19:10

Corrected mod description to updated features.

Atualização: 24/ago./2022 às 18:15

Sorry, I'm a dummy. just cosmetic issues.

Atualização: 24/ago./2022 às 18:11

Removed: Multiple Safehouses; After many reports and discussion the multiple safehouses feature has been removed.
Fixes: small fixes to address rare issues making safehouses close to the edge of the map, among other things.

Atualização: 21/mar./2022 às 10:28

Added Sandbox variables for admins to change settings:

Diameter: the size of the wild safehouses. the actual size will be 2 x diameter + 1 the default of 15 will make a 31 tile square safehouse.
Buffer: how many tiles to put between the safehouse and any obstruction like roads, buildings and other safehouses. Default 5
Max Number of houses: well..... the maximum number of houses a player can claim/create

Atualização: 17/mar./2022 às 13:34

Quick update to improve and fix the context menu.

Atualização: 16/mar./2022 às 14:30

Added ability to own multiple safehouses.

Atualização: 9/mar./2022 às 7:42

- Added a check to prevent an uncommon error when right clicking
- Fully removed multiple safe houses
- No longer showing context menu options while inside a building

Atualização: 7/mar./2022 às 21:28

Sorry, Critical error claiming a second safe house.

Atualização: 6/mar./2022 às 8:39

Added the ability to claim multiple safehouses!