Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

The Return of the Gods Beta
Showing 51-60 of 68 entries
< 1  2  3  4  5  6  7 >
Update: 5 Jun, 2022 @ 2:47am

1) Fixed an AI error that could still have prevented aging to Classical.
2) Mictlantecuhtli art complete!
3) Warrior's Blessing will no longer effect enemy units.
4) Cinteteo now correctly/consistently provides 0.05 Gold/farmer/second (previously very inconsistent due to using unsuitable function)
5) Some other minor anims added/modified.
6) Tlaloc's Godpower sort-of done: TLALOCAN: Creates an indestructable but capturable structure that:
- Can quickly train Tlaloque (4x normal speed, any player can train the Tlaloque if they capture it)
- Blocks enemy godpowers (like Hesperides)
- Can accept Prisoner sacrifices and provides +20% resources over a normal Temple.
- Has a toggleable ability that tells prisoners to prefer Tlalocan over normal Temples when auto-sacrificing.
- The icons and animations are placeholders; will be updated in the future.

Update: 1 May, 2022 @ 3:40pm

Some materials added .
- Load Screen.

Update: 29 Apr, 2022 @ 6:25pm

A small (but important!) AI update that fixes the problem where a player may not ever advance to the classical age (due to trying to research an invalid minor god).

Update: 25 Apr, 2022 @ 7:11pm

1) Town Centers will no longer sometimes:
- Produce a graphics-bug ("foundation square").
- Build instantly.
- Be unrepairable when completed.
2) Aztec AI:
- Now properly builds Granaries/Storehouses (Note: One of his vills will be a Chinese Villager and have Peasant icon.)
- Various improvements in researching techs, aging up, using godpowers, and capturing prisoners.
3) Hand of Fire: Duration 25 -> 20
4) Huitz's Tlatoani's Instant-Capture Ability: Recharge 75s -> 50s. Gore Attack: Recharge 33s -> 25s.
5) Huitz Free Myth Unit Bonus: Every 15 sacrifices -> every 10.
6) Quetz's Tlatoani:
- Can build Towers (Although he does not enhance the build rate).
- Can correctly hunt Chicken/Duck/Rabbit.
- Now classified as IdleCivilian and no longer classed as LandMilitary.
7) Jaguar Night: Correctly has Eclipse visual and power-blocking effect and the jaguars die when the power ends.
8) Fire Serpent: Hack Armor: 25% -> 40%, Hitpoints: 430 -> 480
9) Maquizcoatl: Hack Damage: 20 -> 24. Baby version: 14 -> 15
10) Tlaloque: Hitpoints: 700 -> 750, Regen Rate: 0.5 -> 0.67
11) Offerings: Cost: 325g, 25fav -> 300g, 22fav. Prisoner Favor value effect: -20% -> -15%
12) Capturing system revised to scale capture rate based on pop slots of the attacker. Ie:
- Aztec Spearmen (1 pop) = capture rate decreases ~ 40% (relative to previous capture rate)
- Most soldiers (2 pop) = capture rate no change
- Nobles (3 pop) = capture rate increases ~ 40%

Update: 12 Mar, 2022 @ 9:39pm

not important changes here.
control+click and you can add/select economic unit while easy drag military is on.
some unused files was removed.
language fixes

Update: 11 Mar, 2022 @ 5:59pm

• Some Language Fixes
• Some units for scenario and maps added (models, anims, sounds and protox)

Update: 11 Mar, 2022 @ 5:37pm

Fire Strike Fixed [Huitz God Power]

Update: 9 Mar, 2022 @ 7:46pm

Aztec AI Added [Work in Progress]

Update: 9 Mar, 2022 @ 7:31pm

Aztec Mechanics:
• Garland War Mode renamed "Capture Mode" and icon has been changed. Some stringtable changes to the Tlatoani were made to improve clarity and precision. These are to help newer players' ability to understand how to correctly/effectively use these features.
• "Captures until cooldown" reduced from 25 to a value determined by age:
Default: 10
Heroic Age: 15
Mythic Age: 20
Gods:
• Huitzilopochtli: Military upgrades cost: -20% -> -15% BUT now includes Guild techs too.

Units
• Ahuizotl: Favor 16 -> 15, Attack 17 -> 15
• Ram: Train Time: 15 -> 19
• Quicklime Slinger: Cost 90w, 60g, 2 Pop -> 100w, 70g, 3 Pop
• Feathered Serpent Warrior: Damage: 8.5 Pierce, 0.75 Crush -> 9 Pierce, 2 Crush
• Acihuatl (Mermaid) cannot attack until the Classical Age.
• Tzitzimime name changed to the more grammatically-correct "Tzitzimitl" (as Tzitzimime is technically the plural form).
• Tzitzimitl "Eat Attack" range: 2.0 -> 1.0
• Warrior Priests now trainable at the Temple too.

God Powers:
• Epidemic: Attack per "cloud" 10 -> 7.5. "Outer" clouds now have a longer delay before creation to give a "spreading out" effect, and allow an attentive enemy to try to run away.
• Decoys: Can now be targeted anywhere (instead of only over a soldier). Creates decoy arrow ships if cast over water.
• Amoxaoque Forest: No longer targets Atlantean villagers.
• Fire Strike: Power completed! Target an enemy unit to call down a fiery serpent that inflicts high damage to all players over a small area, but only lasts for a short time. Weak v. buildings and eco units. Deals more damage with each age advance.
• Hand of Fire: Visual updated. Duration: 35 -> 25. Now traps enemy units within its circle.
• Death from Above: Duration 45 -> 35

Buildings:
• Tzompantli: Visual rotated. -10% Favor production. Can now toggle Capture Mode.
Technologies:
• Wild Diet: Tech Removed.
• Maguey Thorns: Cost 175f, 75g -> 200f, 100g (Favor unchanged). Hero Damage: 25% -> 30%, Hero Dogs Damage: 10% -> 15%
• Pulque: Priest HP Effect & Warrior Priest building rate: 20% -> 25%
• Aqueduct: Cost 200w, 200g, 30fav -> 150w, 150g, 25fav, Gathering boost: 25% -> 15% (desc no longer claims "greatly" increases)
• War Dance: Cost 350f -> 300f (Favor unchanged).
• New Tech for Tlaloc! Mount Tlaloc: Causes sacrificed prisoners to provide 10 Food/Wood/Gold (x2 for large prisoners).
• Solar Cycles: Cost changed to 200w, 200g, 20fav. Now available to all Aztecs in the Mythic Age (no longer unique to Tonatiuh). Name changed to warrior societies.
• Gladiatorial Sacrifices: HP Effect on Nobles Quarters removed. Noble Units now +10% HP instead.
• Festival of Death: Effect has been reworked to remove some unneeded protos and be consistent when granting resources.
- All types of units (not buildings) count.
- Grants 2.5% of the dead unit's cost as refund for units killed by enemies.
- Grants 1.25% of the dead unit's cost as refund for units deleted.
- The type of resource granted is the resource you are lowest in at the time of unit's death.
- NOTE: Removing units via trigger counts as deleting them for this purpose. Make sure a) that is acceptable b) this
tech is not active at the time of removal or c) convert to different player before removing.
• Tepeyollotl Spirit tech renamed to Tlachtli.
• Monstrous Wrath will now be visible in the Upgrades section of the units info (ie, when viewing its history file).
• Flayed Skin: Auto-Area-Damage effect now only applies to Warrior Priests.

Bugs:
• The occasional "Finished TC stays a Settlement" bug (around since before this mod) fixed.
• Loki Hersir will no longer summon the (unfinished) myth units Mimixcoa/Chiuateteo (look like Minotaur/Monkey King).

Update: 22 Feb, 2022 @ 11:35pm

AI Now works vs Aztecs gods (Shennong computer players will always choose Chinese.)