Wildermyth

Wildermyth

Velvetclaw's Mods and Fixes Pack
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Update: 24 Oct, 2022 @ 1:38am

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Update: 23 Oct, 2022 @ 10:38pm

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Update: 23 Oct, 2022 @ 8:41am

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Update: 22 Oct, 2022 @ 10:02pm

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Update: 21 Oct, 2022 @ 12:05am

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Update: 20 Oct, 2022 @ 11:22pm

Trying to get a proper name generation system, with the old matronym system that I had previously used.

All procedurally generated characters now can spawn in-game with matronyms, the suffix being "sil". Other names were formed by butchering names from the Wheel of Time series, so that there is a chance that characters can spawn with names from Jordan's novel cycle. This is in addition to whatever other names have been added to Wildermyth via mods whilst keeping the old procedurally generated names from the vanilla game.

Update: 19 Oct, 2022 @ 7:16pm

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Update: 19 Oct, 2022 @ 7:04pm

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Update: 17 Oct, 2022 @ 5:56pm

Had to create a remaster of a remaster of Gilded Magpie's graphic files. I hated my original one a great deal and decided to set things to rights.

Update: 16 Oct, 2022 @ 7:48pm

- Remastered one of the scalps from Gilded Magpie's Hairacter pack, again : magpiehair_longheadband.
- magpiehair_archeryroll also got a slight tweak to make it look more realistic / credible.