Wildermyth

Wildermyth

Velvetclaw's Mods and Fixes Pack
Näytetään 601–610 / 676
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Päivitys: 24.6.2022 klo 11.07

Found some absurdities in KlutzKoady's KK_StavesandWands. I've since then fixed the issue by reducing the laughably long melee range of staves and wands to suit my needs.

Päivitys: 24.6.2022 klo 4.54

Added more mods, only to discover that they are plagued with editorial bugs. *sigh*. And I still have not looked at the ones currently plaguing Davea's mod.

I wanted to play Wildermyth, not Starship Troopers: Terran Command -_-

Päivitys: 22.6.2022 klo 23.38

Update

Päivitys: 22.6.2022 klo 9.49

Update

Päivitys: 22.6.2022 klo 3.09

More mysterious.... hats. Enjoy.

Päivitys: 19.6.2022 klo 21.46

- Fixed an issue with Earth Lord Mace from Davea disappearing whenever you started a new run.
- Added more name gen fun.

Päivitys: 18.6.2022 klo 20.14

Fixed davea's Earth Lord's Mace - it would not be carried over as a legacy weapon when a hero bearing it was re-recruited.

Päivitys: 10.6.2022 klo 19.30

Update

Päivitys: 10.6.2022 klo 8.15

Version 1.0.0

Päivitys: 31.5.2022 klo 3.49

Update