Stellaris
Space Elevators
41–50/65 bejegyzés mutatása
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Frissítés: 2023. febr. 14. @ 16:22

version 2.3x "Pillars of the Earth"

This build is somewhat experimental, I'm trying a new design idea so feel free to let me know your thoughts in the comments.

I have split the space elevator building into two separate buildings, for standard mod users the regular space elevator will work as normal, however for users also using Lunar Prospecting they will now see a new space elevator, Mass Transit, this elevator is intended for use with the unique food and unity districts added by Lunar Prospecting. This is intended to boost performance by limiting the number of triggered modifiers each building has.

If this is successful I may consider adding additional space elevator variants for other mods or splitting the traditional space elevator into further sub variants.

Frissítés: 2023. jan. 21. @ 11:41

version 2.2 "Future Prospects"

Industrial Districts now give a 5% bonus per district to strategic resource mining, on top of the existing 5% bonus to mineral mining.

Mining districts now give a 5% bonus to strategic resource refining, on top of their existing 5% bonus to alloy/consumer good production.

Fixed the leisure district bonus for rogue servitors still providing increased farmer output even if your bio trophy species does not use food.

Frissítés: 2023. jan. 18. @ 17:21

Added a fix for an edge case where rogue servitors have only lithoid biotrophies, leisure districts should now provide 2.5% of all resources rather than 5% food in this instance.

Frissítés: 2023. jan. 11. @ 4:07

version 2.1 "Year of the Rabbit"

Added language support for simplified Chinese, thanks to MyresMkG for their work on the translation.

Frissítés: 2022. nov. 29. @ 7:24

version 2.0 "Sacred Rings"

Added in support for the new orbital ring buildings with the space elevator terminus, if an orbital habitat already has that building the terminus will not give the associated bonuses.

Fixed orbital habitats constructed via planetary decision's names breaking (again).

Updated for 3.6

Frissítés: 2022. okt. 29. @ 15:20

version 1.9 "Terminus Revisited"

The Terminus Deposit has had several improvements, managers now get the appropriate unity bonus from the Orbital Filing System building. As well as this I have reworked some of the code to remove discrepancies and redundant elements, which may have fixed other potential issues.

I have also added additional functionality for the Orbital Ring Buildings Updated mod by Borsk, the successor to the now abandoned Orbital Ring Buildings mod, the Space Elevator Terminus should now provide the appropriate bonuses from buildings added by this mod.

Frissítés: 2022. okt. 18. @ 4:57

version 1.8 "Duly Noted"

Added notifications for whenever a habitat or orbital ring is constructed via space elevator, this should make it easier to know when one is built and ready to use.

Added in a global flag for the mod to allow for easier integration with other mods, this won't affect regular users, the event files should be easy enough to find for any interested modders. Thanks to ArutamSartek for help setting it up.

Both of these features are somewhat experimental so feel free to give me any thoughts or feedback in the comments.

Frissítés: 2022. szept. 20. @ 12:00

updated for 3.5

Fixed some legacy code that was preventing the space elevator from being build in 3.5.

Frissítés: 2022. aug. 2. @ 9:58

Fixed incorrect version number in files

Frissítés: 2022. aug. 2. @ 9:42

version 1.7 "Harling's Mirror"

The entire mod has been reworked to provide full integration with my new mod, Lunar Prospecting. Both mods can be used entirely independently but will unlock additional functionality when used together. The space elevator now provides bonuses for the new salvage, farming and unity districts added by Lunar Prospecting as well as reworking some other districts bonuses, full details will be added to the mod description.

Habitat energy districts now provide a 5% research bonus per district instead of their original 2.5% bonus to all resources.

Leisure districts now provide a 5% farming bonus for rogue servitors instead of their original 5% immigration bonus.

Finally the internal code of the space elevator has been overhauled, hopefully increasing its performance.