Stellaris

Stellaris

Realistic Pirates [3.14.☠]
Visar 71–80 av 157 poster
< 1 ... 6  7  8  9  10 ... 16 >
Uppdatering: 25 okt, 2022 @ 16:41

version="3.6.0.2" Sync with TGKE
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/fbb7e17117dfe6a6ba5b434b51f8cb8b65797392

Uppdatering: 24 okt, 2022 @ 6:32

AI weight adjust for new autocannons

Uppdatering: 23 okt, 2022 @ 2:08

Fix new autocannons missing values

Uppdatering: 20 okt, 2022 @ 16:00

preparation for 3.6 Orion

Uppdatering: 18 okt, 2022 @ 18:10

version="3.5.3.2"
Sync with TGKE: Improved Khan reinforce cycle
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/5705f067b02a222eef473ca27dda1a700accac5e

Uppdatering: 18 okt, 2022 @ 17:07

version="3.5.3.1"
preparation for 3.6 beta
sync with Khan fixes
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/3da1512e1e426c209522f57aeb8c41cefba61c02

Uppdatering: 15 okt, 2022 @ 1:02

minor fix orphaned component
minor fix bracket at get_marauder_species

Uppdatering: 14 okt, 2022 @ 12:31

Uppdatering: 13 okt, 2022 @ 15:28

version="3.5.2.8"
fix pirates_fleet_factor
increase starbase_marauder strength
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/55bd9500e1fa1b7fddd4536ddf974263758e3bb5

Uppdatering: 12 okt, 2022 @ 15:35

version="3.5.2.7"
Fix difficulty settings (maybe needs additional balancing)
Sync with TGKE & CM-MidGame
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/e4e6844c46fd9138edc1947b6c77feca48cfef28