Stellaris

Stellaris

Realistic Pirates [3.14.☠]
Viser 81–90 av 157 bidrag
< 1 ... 7  8  9  10  11 ... 16 >
Oppdatering: 10. okt. 2022 @ 1.07

version="3.5.2.6"
Fix scope error logs
Sync with GKE
Make default difficulty a bit more dyn.
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/075cbc7731f4060ac73a07c61a8c23c874e716bf

Oppdatering: 7. okt. 2022 @ 20.31

version="3.5.2.5"
Fix few scope issues
Sync with TGKE
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/8d22348a982884d6c93f1c4dbc84ae5ff64544a6

Oppdatering: 4. okt. 2022 @ 16.24

Oppdatering: 4. okt. 2022 @ 4.41

version="3.5.2.4"
Minor Fix early pirates turrets glitch (Vagabond, HIDEOUT station; report by RedRover) only new games
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/b79ea7afa4aa5a384643f6e64df5863d0862a69a

Oppdatering: 1. okt. 2022 @ 1.59

sync with CM-MidGame 3.5
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/0b594df7a2507b381dafa14317ff3a5efdc0883f

Oppdatering: 28. sep. 2022 @ 6.06

run menu on game start
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/12ad716054f9a60af60e6bd381813dd084a3c1a3

Oppdatering: 26. sep. 2022 @ 11.24

Sync with TGKE
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/aa4adeb3bd29f8b820eda5137157cf586cba7646

Oppdatering: 26. sep. 2022 @ 6.39

Initial 3.5.2 "Fornax"

Oppdatering: 9. sep. 2022 @ 7.33

More sync with the Great Khan +missing effect

Oppdatering: 9. sep. 2022 @ 2.19

some mercenary scope fixes (report by RustyKn1ght)