RimWorld

RimWorld

MorrowRim - Bonewalkers
Showing 11-18 of 18 entries
< 1  >
Update: 26 Jun, 2022 @ 5:56pm

Update to 1.0.7

  • The mod now has support for A Dog Said. Bonewalkers can now have several of the implants from that mod installed, while bonelords can have prosthetic and bionic arms installed.

Update: 12 Mar, 2022 @ 4:02pm

Update to 1.0.6

The "I swear I test things" Update.

  • The setting that controls the percentage of bonewalkers/lords affected by the grave revenant incident no longer goes to 1000%.
  • The setting that controls the percentage of bonewalkers/lords affected by the grave revenant incident now has a minimum value of 5%.
  • When using the new version of the grave revenant incident, at least a single bonewalker/lord will become posessed.

Update: 12 Mar, 2022 @ 3:45pm

Update to 1.0.5

Little bit of a balance update, reworking the grave revenant incident, making it a greater threat. That said, you can revert to the old version in the new mod settings menu.

  • The grave revenant incident will now affect (by default) up to 35% of your bonewalkers and bonelords.
  • Added a new ability to the bonewalker master ideo role, mass pacify. Pacifies all within an area, but the chance of success scales based off of the casters psyichic sensitivity.
  • Added a mod settings menu.
    • Setting to disable the grave revenant incident entirely.
    • Setting to revert to the old grave revenant incident.
    • Setting to set the percentage of affected bonewalkers and bonelords.
  • Also modified preview image a bit.

Update: 9 Mar, 2022 @ 10:32am

Update to 1.0.4

  • Almsivi bonelords are actually craftable now. it appears that I taste like betrayal too.
  • Slight edit to bonewalker/lord pain sensitivity, same thing just looks a little nicer now.

Update: 19 Feb, 2022 @ 12:39pm

Update to 1.0.3

  • Added a Harmony patch that prevents bonewalkers and bonelords getting any disease from incidents.

Update: 18 Feb, 2022 @ 5:30pm

Update to 1.0.2

  • Added a Harmony patch that, probably, prevents bonewalkers and bonelords getting infected wounds.

Update: 16 Feb, 2022 @ 7:35pm

Update to 1.0.1

  • Bonewalkers, and bonelords, no longer have their training decay.
  • But... this mod now requires Harmony.

Update: 11 Feb, 2022 @ 9:19am

[Auto-generated text]: Initial upload.