Monster Train

Monster Train

Custom Clan Helper
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Update: 29 jun 2024 om 9:41

Version 0.9.0:

[Bug Fix] Locally saved divine class combo victory data will no longer be wiped if the Metagame is saved before the data is loaded.

* New feature: The Custom Clan Helper can now read data from the Run History screen. This allows for the back-filling of missing data. This should be done with all clan mods active for best results.

* The Custom Clan Helper is now capable of keeping track of custom Expert Challenges. Previously completed challenges can also be back-filled from the Run History data.

* The arrow buttons for the class filters on the Compendium Cards page no longer appear when they're not needed.

* Added missing localization keys for Arcadian champion Disciple Symbiote line effects.

* The Custom Clan Helper now has a local config file that allows for the toggling of some features. Currently, non-cosmetic bug fixes and Run History parsing can be disabled if desired, among other things.

* The Chaos Portal cavern event has been changed to include custom clans. This can be disabled in the config file if desired.

* The positions of the added buttons on the Logbook UI pages will now adjust with your screen resolution. Default locations can be adjusted in the config file.

* Added a patch to fix [Hellborne Pathogens] Spelleogenisis erroneously doubling attunement traits on certain custom clan cards.

* Added patch to prevent a softlock when using the [Arcadian] Fulgursnail essence. The size modifier has been adjusted to match essence text as well.

* Disabled an Arcadian patch (SizeUpgradePatch) that was doubling size adjustments on units from effects applied after they're on the train.

Update: 12 mei 2024 om 18:22

Version 0.8.0:

* Tweaked some internal logic so that covenant progression should not be blocked if custom clans are present and the non-cosmetic flag is turned off. Note: This feature has not been tested.

* When Equestrian is not present, clicking the arrow keys on the class selection screen now adjusts the list in a page-like fashion, rather than one at a time. This reduces clicking needed to move to the ends of the list. A patch to Equestrian will be needed to copy this functionality there.

* Added the 'Anything Cup' win streak tracker. This tracks wins when progress is normally disabled.

* The Custom Clan Helper now includes some bug fixes for custom clans. Effected items include (Arcadian) Flash Feather, (Arcadian) Unnamed Relic, (Arcadian) Fool's Gold, (Sweetkin) Tea Maid's essence, and (Succubus) Shadow Warrior.

Update: 5 mrt 2023 om 20:17

Version 0.7.0:

* Copied the class selection screen arrow buttons from the Equestrian Clan.

* Reworked several pages of the logbok UI. Less data is shown at once with added buttons (usually at the top) to help navagte through it. The reduced clutter should prevent elements from overlapping or flowing off the edge of the screen when custom clans are present. The modified pages are the standard checklist page (now includes Wyrmkin too), the DLC checklist page (removed Wyrmkin to make room for more Last Divinity victory combos), the artifacts page, and the champion path upgrades page.

Update: 25 aug 2022 om 18:50

Version 0.6.2: Fixed a bug that could break the champion upgrade screen when only one clan that you've won a divine crown combo with is loaded. This bug only effected players who've completed divine victories will all clan combinations at covenant 25.

Update: 20 feb 2022 om 19:26

Version 0.6.1: A new local meta save file will now properly be created if the original one is deleted.

Update: 20 feb 2022 om 14:35

Version 0.6.0: Redesigned the mod so that custom clan combo victory tracking data is saved locally until the card mastery frame for all class combo divine victories has been unlocked.
After that point, any data tracked locally will be synced with the game's cloud data.
This is needed because the game won't distinguish between custom clan victories and vanilla clan victories when no mods are loaded, allowing custom clan saved data to erroneously count towards the progress for unlocking new card mastery frames.

Update: 12 feb 2022 om 10:14

Version 0.5.1: Victories with custom clans should no longer count towards unlocking new card mastery frames.

Update: 9 feb 2022 om 21:36

Version 0.5.0: The mod functions as intended in testing.

Update: 5 feb 2022 om 19:34

Version 0.1.1: Added additional logging info.

Update: 5 feb 2022 om 18:01

Initial test version. Functionality not guaranteed.