Arma 3
House Kandosii Aux Mod
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Opdatering: 11. maj 2022 kl. 19:43

Added -
Josax's Custom Armor
Z-6 Heavy (JLTS)
Z-6 Compact (LS)

Changed -
Hot Rod got a facelift
Mithu armor texture adjusted

Opdatering: 10. maj 2022 kl. 18:37

patches hotfix

Opdatering: 10. maj 2022 kl. 17:21

fuck you,

added skira's armor and retextured mithu's

Opdatering: 10. maj 2022 kl. 15:52

Added -
Skolgal Hyperion set
Female Mando Red + Yellow
Mithu Armor update
Mithu kama

Opdatering: 7. maj 2022 kl. 10:08

Opdatering: 7. maj 2022 kl. 6:07

Opdatering: 6. maj 2022 kl. 19:15

Added -

ZH-73K rifle, hits harder but fires more slowly
The Flamethrower has gained additional features -
>Set CBA Keybind to use the new "standard" flame mode, which fires fewer particles at a shorter distance. It is still not a good idea to sprint forward into your own flame!
>Old flamethrower burst is now "overpressure", currently accessible via the old scroll wheel method

Changed -
Wrist wrocket smoke ammo has had its model and simulation changed, should be easier to use
Wrist wrocket HE round now has an arming distance of 7 meters to mitigate self-inflicted extremity removal

Opdatering: 5. maj 2022 kl. 16:27

Fixed messy class declarations that broke radar
Added ranging functions to the tac-hud's scope
Fixed DW-32S iron sights
Rek armor update
Integrated Timberwolf heads into aux

Opdatering: 5. maj 2022 kl. 13:49

Various hotfixes

Opdatering: 3. maj 2022 kl. 19:01

Added -
White, Blue, and Red smoke rounds for the wrist rocket launcher.
You can now bind your HE wrist wrocket to a key through the CBA control menu under "House Kandosii Aux Mod". Load it as normal, but instead of using an ace interact to "prepare" it, just press your hotkey.

Changed -
HE wrist wrocket wround has been buffed to match a standard 40mm rifle grenade.

Known bugs -
Using the CBA keybind for the HE grenade launcher will, for one reason or another, eat your rocket without firing it. This happens relatively consistently the first time you fire your rocket, but is fixed for every shot afterwards. A workaround is to use the scroll-wheel option for your first shot.