RimWorld

RimWorld

Rim-Robots_
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Uppdatering: 17 aug @ 19:00

- Should fix a bug regarding the mech casket not spawning robots.

Update on 8/17/2025 9:59:11 PM.

Uppdatering: 26 jun @ 16:24

- Updated to 1.6
- Charge pylons can now make x4 charge cells at once.
- Fixed overengineered psylinks not working. (psychic robots rejoice)
- Mechanoids now gestate without issue. (biotech dlc)
- Some small tweaks to backgrounds.
- Mechanents don't get the masochist trait anymore.

Update on 6/26/2025 7:23:40 PM.

Uppdatering: 31 okt, 2024 @ 20:14

- Each ideological stance on sentience now reacts to a robot/human holding a moralist role, and it reflects on their mood respective to their stance.
- Fixed a small bug with some bits of the robot/human precepts counting personae as humans.
- Fixed robots not showing mechanoid health capacities in their health card tab.

(Happy Halloween)

Update on 10/31/2024 11:14:07 PM.

Uppdatering: 30 okt, 2024 @ 14:00

- Fixed a bug regarding mechanoids not being gestate-able.

Update on 10/30/2024 5:00:24 PM.

Uppdatering: 24 jun, 2024 @ 9:11

- Fixed an error regarding a preferred-xenotype Harmony patch.
- Fixed the research tab for the robot projects.
- Some minor grammar changes.

Update on 6/24/2024 12:07:41 PM.

Uppdatering: 20 maj, 2024 @ 14:50

[Auto-generated text]: Update on 5/20/2024 5:47:29 PM.

Uppdatering: 15 maj, 2024 @ 12:20

- Fixed mechanitors not being able to gestate mechanoids.
- Fixed human and personae supremacy throwing errors upon mouse-over.
- Fixed some bugs regarding missing biotech sounds and anomaly thoughts.
- Fixed robots not refueling in caravans.
- Fixed a few other misc bugs.
- Robots now cannot be mutated, their corpses cannot be fleshshaped, and they cannot be unnaturally healed.
- Added some ideology descriptor stuff for some of the Vanilla Expanded Memes.
- Changed some grammar on a few things.
- Moved the research for robots into its own tab.

Update on 5/15/2024 3:17:24 PM.

Uppdatering: 23 apr, 2024 @ 10:14

- Fixed a small bug regarding no null values being found for anthropophobia, anthropophilia, and automatonophobia.

Update on 4/23/2024 1:12:42 PM.

Uppdatering: 21 apr, 2024 @ 21:00

- All changes from the Apr 19th update, just without the gamebreaking bug.
- Fixed the pylon and casket not producing products.
- Robots will spawn with fuel related possessions.
- Veneration and hatred of humans/personae now scale with the amount of the associated pawns in the colony.
- Pawns that are hated/venerated in a colony will not get the mood associated with the precept if no members of the opposite race are present.
- Ideologies that hate/venerate a pawn will have varying opinions on that pawn holding a leadership title.

Update on 4/21/2024 11:57:53 PM.

Uppdatering: 20 apr, 2024 @ 7:42