Left 4 Dead 2
Saul Goodman - Replaces Nick
Mostrando 1-8 de 8 aportaciones
Actualización: 2 JUL 2022 a las 13:50

Fixed weights on the head and neck area, as well as crowbar's inability to publish to the workshop

Actualización: 2 JUL 2022 a las 9:06

This model has been completely overhauled! Saul now properly handles weapons, with stability improvements. Should there be any more issues related to this mod, please let me know in the comments!

Actualización: 16 FEB 2022 a las 22:38

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Actualización: 16 FEB 2022 a las 22:32

Reduced vertex count, should eliminate most if not all rare errors by now if they aren't gone already

Actualización: 6 FEB 2022 a las 18:02

Potentially fixed crashes related with indices on vertex buffer (added $nodecal "1" to each .vmt file)

Actualización: 4 FEB 2022 a las 2:02

Finally added a viewmodel. It isn't perfect but it will have to do for now

Actualización: 30 ENE 2022 a las 18:22

fix materials

Actualización: 30 ENE 2022 a las 17:44