Barotrauma
Steampower
Visualizzazione di 41-50 elementi su 974
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Aggiornamento: 18 apr 2024, 11:49

- Fixed ruin monster spawns for multiplayer campaign (took way too long to figure out the issue)

Aggiornamento: 15 apr 2024, 10:53

- Vampire knife doesnt heal husk anymore
- Improved steam autocannon vfx
- Optimised steam autocannon shell trails
- Pomegrenade water heals less husk
- Increased ruin monster spawn rates

Aggiornamento: 13 apr 2024, 11:38

- Improved VFX for the Steam Cannon
- Increased ruin monster spawn rates

- (Next update will improve Steam Autocannon VFX)

Aggiornamento: 11 apr 2024, 11:13

- Fixed monster spawns in multiplayer
- Added more item drops for certain ruin monsters

Aggiornamento: 10 apr 2024, 11:13

- Slight vfx improvements to steam cannon/autocannon shells
- Made flechette shells a bit less laggy

Aggiornamento: 9 apr 2024, 13:42

- Fixed the goliath blueprints not being holdable

Aggiornamento: 7 apr 2024, 10:54

- Blood pump now slightly reduces hypoxemia (because john wanted it)

Aggiornamento: 13 feb 2024, 7:25

- Added a spalling mechanic to steam autocannon ammunition
- Added sound to APHE autocannon ammunition

Aggiornamento: 11 feb 2024, 9:04

- Updated the dialysis machine (now requires power and can be turned off)
- Updated some endgame death effects
- Steam cannon AP shells now do more damage to machines
- Improved Steam cannon AP shell impact effects and damage
- Improved Steam cannon incendium shell effects
- Added a leather whip

Aggiornamento: 10 feb 2024, 6:55

- Added a dialysis machine
- Added a blood pump (artificial heart)
- Nerfed pomegrenade water
( both are neurotrauma related)