Total War: WARHAMMER II

Total War: WARHAMMER II

The Mighty Rooga (Lizardmen Version) - Radious Submod + Tweaks + Fixes
Viser 11-12 af 12 forekomster
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Opdatering: 25. jan. 2022 kl. 13:00

General

  • Additional localization grammar/punctuation fixes

Opdatering: 24. jan. 2022 kl. 10:12

General

  • Grammatical/punctuation corrections
  • Rooga is now categorized as "Monstrous Infantry" like all other Kroxigor for consistency
The Mighty Rooga (Default)
  • Now has the Damage Dealer trait on his unit card
  • Now has the Anti-Infantry trait on his unit card
  • Added Armor-Sundering trait
  • Now has an armor-sundering contact effect
  • Removed the Aquatic trait and passive from his unit card following vanilla consistency with other Kroxigor units
  • Removed the Scaly Skin trait and passive from his unit card following vanilla consistency with other Kroxigor units
The Mighty Rooga (Protector)
  • Now has the Melee Expert trait on his unit card
  • Removed the Aquatic trait and passive from his unit card following vanilla consistency with other Kroxigor units
  • Removed the Scaly Skin trait and passive from his unit card following vanilla consistency with other Kroxigor units
The Mighty Rooga (Hunter)
  • Removed the Aquatic trait and passive from his unit card following vanilla consistency with other Kroxigor units
  • Removed the Scaly Skin trait and passive from his unit card following vanilla consistency with other Kroxigor units

Aside from the necessary rebalance for Radious, I've made it so Rooga's default variation is more appealing to choose so that way all variations have their own strengths and weaknesses. Originally, there was almost no reason not to use his Protector or Hunter variation over the default.

I've yet to evaluate his skill tree so changes to that will come at a later time when I get the chance to actually use him in campaign.