The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[REP+] Andromeda (+28 Unlocks)
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Pembaruan: 13 Apr 2022 @ 9:57pm

  • Andromeda's chance of getting an item room layout from abandoned planetariums now decreases every 2 floors.
  • T Andromeda is now able to shoot in all directions.
  • Added 3 new abandoned planetarium layouts.
  • Singularity now works with 9 Volt.
  • Added some new Singularity synergies:
    • Smelter/Gulp pills: Adds an additional charge for each trinket consumed.
    • Charged Penny: Coins have a chance to grant an extra charge.
  • Cassiopeia from Ipecac Community Mod now counts towards Spode and Crying Pebble.
  • Improved the way Polaris applies devil prices.
  • Fixed Celestial Crown's stars stacking on top of each other when using Glowing Hour Glass, continuing a run, using Box of Friends, etc.
  • Fixed laser impacts not matching both character's laser colors.
  • Fixed several issues with some of T Andromeda's costumes.
  • Items that aren't unlocked are now replaced with another item if you reroll into one.

Pembaruan: 6 Apr 2022 @ 12:23pm

  • Items spawned by Singularity in red treasure rooms with Devil's Crown now have a cost instead of being free.
  • Fixed the mod causing the game to crash when a player dies in co-op.
  • Fixed Vesta's flames being able to push your bombs.
  • Fixed T Andromeda's blood Vesta familiar being invisible.
  • Fixed T Andromeda's costumes for Blue Cap, Pluto, and Spoon Bender being a black square. If you find anymore item costumes that are black squares let us know.

Pembaruan: 1 Apr 2022 @ 5:08pm

Content Updates
  • Curse of darkness is no longer rerolled for T Andromeda.
  • Most grid objects in the very center of the room are removed while playing as T Andromeda or if you have Luminary Flare.
  • Spode tears now deal one fourth of your damage instead of a third.
  • Significantly lowered their spawn rate.
  • Lasers from Technology Zero, Jacob's Ladder, Circle of Protection, and Tractor Beam no longer spawn Spode tears.
  • Spode tears can no longer be explosive or inherit Explosivo's effect.
  • Spode tears can't push or block your bombs anymore.
  • Reworked Ophiuchus
    • Instead of poison worm tears you have a chance of shooting a barrage of tears, similar to Cursed Eye.
    • Each tear in the barrage deals a third of your damage.
    • Enemies killed by the barrage have a chance to drop half a soul heart.
  • Reworked Polaris
    • The boss item is now guaranteed to turn into a devil/angel item when a deal room doesn't appear, but the item has a cost.
  • Increased the amount of charges that some pickups add to Singularity:
    • Dimes/Lucky Pennies/Eternal Hearts: 2 -> 3
    • Nickels: 1 -> 2
  • Luminary flare is now quality 3 instead of 2.
  • Lowered the chance for it to shoot solar flares.
  • The burn damage from the sun now slightly increases with your damage.
  • Vesta now grants fire immunity to all players, not just the player who has the item.
  • Ceres now plays a sound when it grants a holy mantle shield.
  • Sisyphus from the Job mod now counts towards Spode and Crying Pebble.
  • Added Extinction Event to the crane game pool.
  • Added Moonstone and Meteorite to the Wisp Wizard trinket pool.
  • Added Encyclopedia info that explains what Gravity Shift does in other special rooms.
  • Fixed the sun from Luminary Flare not staying in the center of the room during the Beast and Mother fights.
  • Fixed Luminary Flare being able to spawn Spode tears.
  • Fixed Harmonic Convergence not costing 30 cents in angel shops.

Visual Updates
  • Added unique sprite for T Andromeda's Black Hole instead of black brim ball.
  • Added unique sprite for Luminary Flare instead of orange brim ball.
  • Added some modded costumes for T Andromeda for them to be blacked out.
  • Added some (not full) compatability with fancy costumes mod.
  • Added a bit more glow for Andromeda's limbs in transition portrait.
  • Added alt skin colors for T Andromeda's Vesta Flame (previously it was just yellow).
  • Fully resprited Baby Pluto to resemble his newish design I made for I.Rule.
  • Fully resprited 1x1 room's floor and door for Abandoned Planetarium.
  • Fully resprited Chiron Costumes.
  • Fully resprited Spode tears.
  • Resprited Vesta Flames.
  • Resprited T Andromeda's blood tears to more resemble shadow.
  • Resprited several items, trinkets and more.
  • Resprited T Andromeda's character menu drawing and controls sprite.
  • T Andromeda's head no longer has dull colors on basic and white skin colors.
  • Generally improved T Andromeda's head costume sprite.
  • Fixed some T Andromeda costumes not being blacked out or missing sprite completely.
  • Fixed Job not having alt skin andromeda item costumes.

Pembaruan: 12 Mar 2022 @ 9:32am

Fixed an error that could appear when spawning items.

Pembaruan: 11 Mar 2022 @ 8:07pm

  • All zodiac/planetarium Lemegeton wisps now count towards Crying Pebble instead of just ones from Book of Cosmos.
  • Lowered the proc chance of Meteorite.
  • Fixed Chiron preventing T Eden's entire gimmick.
  • Fixed Crying Pebble not working until you had full completion as normal Andromeda (oops).
  • Fixed an issue with multiple choice pedestals in the same room spawned from Singularity and More Options/There's Options.
  • Moved some stuff into separate lua files.

Pembaruan: 24 Feb 2022 @ 7:23pm

  • Spode tears no longer inherit tear effects that cause them to split into more tears.
  • Lowered their spawn rate when Andromeda has Soy Milk or Almond Milk.
  • Changed the color of the poison tears from Ophiuchus.

Pembaruan: 21 Feb 2022 @ 8:19pm

  • Added 1 new special abandoned planetarium layout.
  • Fixed a bug that could happen when T Andromeda gains certain items they don't own (like getting Tech X from Lemegeton).
  • Fixed Chiron preventing sacrifice rooms and the Sanguine Bond spikes from paying out.

Pembaruan: 16 Feb 2022 @ 8:23pm

  • Increased the chance of Ceres upgrading pickups to 25%.
  • It now has a chance of turning golden keys into cracked keys and golden bombs into giga bombs if you already have a golden key/bomb.
  • Added Encyclopedia info that explains exactly how pickups are upgraded.
  • Added a couple new abandoned planetarium layouts.
  • Fixed an error that could occur in one of the special layouts.
  • Fixed a minor bug related to the room's music.

Pembaruan: 13 Feb 2022 @ 4:38pm

Major update to Abandoned Planetariums:

  • Added a ton of new layouts.
  • Added special layouts that can sometimes be visited with Soul of Andromeda.
  • The room no longer replaces a vanilla ultra secret room and can't appear naturally in place of it anymore.
  • Rerolling items inside will pull from the treasure room pool.
  • Increased the chance for characters that aren't Andromeda to get an item room layout.
  • Fixed item layouts still spawning a zodiac item even when you have Chaos.
Other updates/fixes:
  • Add 2 super secret rooms that contain a Wisp Wizard (weight of both rooms is halved, so in total they have 1 weight instead of 2). If you don't have them unlocked there'll be a key beggar instead.
  • Lowered the spawn rate of Spode tears from lasers when you have Haemolacria.
  • Baby Pluto now blocks enemy projectiles.
  • Permanent friendly enemies from Juno are now colored with a pink tint so that it's easier to differentiate them from actual enemies. Their projectiles and lasers are also tinted pink.
  • Added the missing unique Vesta flames for Bethany, T Bethany, T Judas, the Lost, and T Lost.
  • Fixed the explosion from Mom's Knife + Ipecac not damaging T Andromeda.
  • Fixed Haemolacria not turning T Andromeda's head color red.
  • Fixed one of T Andromeda's costumes not being blacked out.
  • Fixed Harmonic Convergence not correctly changing the visuals for some tear effects.
  • Disabled the mod's error checker from appearing.

Pembaruan: 5 Feb 2022 @ 11:23am

  • Both characters now have their own synergies with Tech X.
  • T Andromeda now has a proper synergy with Mom's Knife.
  • Dr. Fetus no longer overrides Harmonic Convergence.
  • Added a global for checking if Andromeda is installed. Just do:
    if ANDROMEDA then
    --Do stuff
    end

Tweaked the amount of charges that certain pickups/consumables add to Singularity:
  • Golden keys/bombs: 2 -> 3
  • Charged keys: 6 -> 4
  • Void/Abyss/Similar synergies: 4 -> 6
  • 48 Hour Energy: 6 -> 2
  • Horse 48 Hour Energy: 12 -> 4