ARK: Survival Evolved

ARK: Survival Evolved

Ark Creatures Rebalanced Test NO LINUX/MAC support Back To Life 1.8
Showing 91-96 of 96 entries
< 1 ... 8  9  10 >
Update: 17 Jan, 2022 @ 5:05am

ACR 4.1
===============================
- Restored class and food adjustments from v4.1

Update: 15 Jan, 2022 @ 11:17am

ACR 4.1.1
===============================
Previous attempt to increase spawn of the custom and dlc creatues in the mod costs too much problems. It was a problem at the limiter script....now this script is changed at all custom and dlc creatures and finally should work. So again - new attempt to increse spawns at all maps. Except that in the mod was few changes:
- Removed all type Dodo Reapers from the spawners, because i suspect that they did some of the problems wich becomes with last few updates. Mega Dodoreaper can be summoned only with Spawn item
- Biotoxin Jug Bug not exist anymore - it is replaced with Obsidian Jug Bug, because in the mod have other source of Biotoxin - the Elite Titanoboa. This Obsidian Jug Bug will produce Obsidian on wondering
- All type Tyrannosaurs in the mod are limited now
- Spawn adjustments at all The Island and Scorched Earth spawners.

Update: 14 Jan, 2022 @ 11:47am

ACR 4.1.2
===============================
Added dublicates of all SE and Aberrant creatures. This is necessery because to not mess the spawn on this maps of they\'re original creatures. All names wich finished with "SE_ADO" OR "Aberrant_ADO" are real creatures wich remap vanilla\'s on the DLC maps. Old ones wich was to this moment become only additional creatures for the maps, at wich they not spawn lile Island and they will have limit numbers of they\'re spawn. That is only difference, wich have between this dublicated creatures, everything like specs will be absolutely the same

Removed all dodoreaper versions from spawners
Biotoxin bugs are reworked to produce obsidian and now are named "Obsidian jug bugs".
Source of Biotoxin is Elite Titanoboa on wondering (Not at soul terminals)

Update: 13 Jan, 2022 @ 1:46pm

ACR 4.1.2
===============================
Added dublicates of all SE and Aberrant creatures. This is necessery because to not mess the spawn on this maps of they\'re original creatures. All names wich finished with "SE_ADO" OR "Aberrant_ADO" are real creatures wich remap vanilla\'s on the DLC maps. Old ones wich was to this moment become only additional creatures for the maps, at wich they not spawn lile Island and they will have limit numbers of they\'re spawn. That is only difference, wich have between this dublicated creatures, everything like specs will be absolutely the same

Update: 12 Jan, 2022 @ 1:36pm

ACR 4.1.1
===============================
- Fixed overspawn of Shadowmanes
- Some other fixes

Update: 12 Jan, 2022 @ 10:49am

ACR 4.1.1
===============================
- This update need to make new way of spawn adjustments of most of the customized creatures in the mod - that should boost spawn of all Elite, Elementals, Ancient, Apex, Savage, Prime Alpha, Ubers, Ghost, Tek, Mega, Robo and Warden creatures on all the maps. Spawn of all this creatures will be forced to the moment when they\'re limit number is reached, then spawn stops. Every single creature have different limiter added. depend from the creature and that should prevent they\'re overspawn on every single map. NO MORE overspawn of TYRANNOSAURUS REX on the maps wich boost they\'re spawn and finally the condition to be rare will be completed.