Stellaris

Stellaris

Sensible Late Game Techs
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Update: 22 Jan, 2022 @ 7:50am

The event list titled "slgt_hellomynameis" ironically did not have a namespace, so when it tried to introduce itself to other mods in case they wanted to play with it, this mod would stutter, become embarrassed, and then go cry in its dad's toolshed because it did not know who it was.

Update: 21 Jan, 2022 @ 9:15pm

Fixed an issue that was causing "Golem Altars" to send themselves to the shroud instead of bringing entities to your planet from it. Hopefully they will no longer disappear after being built.

Update: 21 Jan, 2022 @ 5:07pm

Fixed a name mismatch causing the mod to not find the "psychic lance" sound effect. In space, nobody could hear your brain scream.

Update: 21 Jan, 2022 @ 3:40pm

Added mega carriers, psionic-specific ships, tiyanki bio titans, and some other neat stuff. Somewhere in there I might have dropped the "sensible" part of the mod, but it's been replaced with big carrier ships.

Update: 16 Jan, 2022 @ 8:19am

Added a Tier 10 upgrade to ship sections, allowing them to more closely resemble FE configurations (or in other words, mount more guns on them to make use of the extra power your reactors are generating).

Added a tier 4/5 tech that allows the production of heavier defensive stations (think stationary battleships) with an aura that buffs the range and tracking of all friendly forces nearby. They can sucker punch superior forces as the enemy advances, they're a lot more tactically useful, and having just one makes it easier for your local fleets to defend your territory.

"Artillery adds dignity to what would otherwise be a vulgar brawl."

Update: 14 Jan, 2022 @ 10:28pm

AI empires were occasionally starting their galactic lives on inhospitable nascent planets. Their lives were short and horrible. Hopefully they'll stop doing that now.

Update: 13 Jan, 2022 @ 5:27pm

Fixed localization files so they actually register as different languages (and then just show you English anyway).

Update: 12 Jan, 2022 @ 11:28am

Added localization files for compatibility (but it's all English)

Update: 12 Jan, 2022 @ 8:27am

Reduced hull repeatable from a +5% bonus to a +2.5% bonus.

Update: 11 Jan, 2022 @ 5:35pm