Europa Universalis IV

Europa Universalis IV

Yngling's Historic Cultures Fix
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更新:8 月 27 日 @ 下午 1:23

Renamed the Chumash group to "Chumashan", to avoid any potential conflicts with the code
Chumash culture retains the name "Chumash"

更新:8 月 27 日 @ 下午 12:01

New Skarure Culture, representing the Skarure [Tuscarora], Cheroenhaka [Nottoway], & Kauwets'a:ka [Meherrin]
Primary of the nation of Tuscarora in game
(name list included as best I could)

New Takic culture, representing the various Takic peoples
(name list included as best I could)

Shoshone name list updated to include the names of historical figures and leaders from the Newe [Shoshone], Ute, Paiute, & Nʉmʉnʉʉ [Comanche]

Bai culture now just in a single province

Yi in most of Yunnan

Yi moved to the Burmese Group

更新:7 月 8 日 @ 上午 2:54

Renamed Dogon culture group Dogonic to solve the dogon->noculture bug on reload

更新:7 月 8 日 @ 上午 2:01

Ethiopia Update Bug Fix

更新:7 月 8 日 @ 上午 1:51

Minor Addition for the Caribbean Update

-Added two alternate names for two of the Windward islands if they are ruled by an Arawakan nation

-Added correct native name localisation for St. Martin, which I did not include by mistake in the update a few minutes ago

更新:7 月 8 日 @ 上午 1:36

Ethiopian Update

2 Changes to the Ethiopian Mission Tree

The Alexandria mission now makes you accept Copt culture, and switches the culture of Alexandria to Copt.

The Antioch mission now requires you own Antioch, has you accept Aramaic, and switches the culture of Antioch to Aramaic.
(NOTE- This is currently the only way to spawn Aramaic, but I have plans to implement a way for Assyria, Lebanon, Cilicia, and Armenia for sure, as well as possibly Byzantium and others.)


Other changes-

New localisation changes for Euphratean, Kemetic culture groups, as well as for Armenian, Georgian, & Nubian cultures, as well as the nations of Ethiopia & Aksum.
Many of these now share name lists for much of their respective cultural lands now, due to their shared religious affiliations, however there are some differences between them as well.

The Nubian addition though is only for 2 province names, as Nubian nations can often be Muslim as well in games.


Unrelated Changes-

The Mausoleum at Halicarnassus now, while allowing all to benefit from its effects, requires you are Hellenic Pagan to build or upgrade it.

更新:7 月 8 日 @ 上午 1:04

Caribbean Update Part II!

Thanks again to Xion Atgas as I have now change Curacao to Lokono Culture, which is closer to the local Caquetio Arawaks of the island on their suggestion.

Also changed in this update to the Caribbean-
Several Caribbean Islands have been given the Boriken (Puerto Rico) treatment and now display native names until conquered by several countries upon which they will take the colonial names.

This includes provinces in
The Turk & Caicos Islands, Windward Islands, Virgin Islands, & Curacao.

更新:7 月 7 日 @ 下午 7:51

Minor Fix For the Caribbean Update Below

(Changing the name of the Carib Nation to Kalina, including in German, Spanish, & French)

更新:7 月 7 日 @ 下午 7:43

Minor Fix For the Caribbean Update Below

(Changing (Mainland) Carib culture to Kalina)

更新:7 月 7 日 @ 下午 7:14

Caribbean Update!

Special Thanks to Xion Atgas for their well researched suggestion for me to rework the Caribbean, which is the highlight of this update.

The Caribbean Culture Group has been split into 3 groups

Carribean
-Kalina (Primary CAB)
-Kalinago

Waroid
-Warao
-Mazorij (Newly added by this update)
-Guanajatabey (Newly added by this update)

Arawakan
-Taino (Now just covering "Classical Taino")
-Igneri (Newly added by this update)
-Ciboney (Newly added by this update)
-Lucayan (Newly added by this update)
-Maipurean
-Guajiro
-Nambikwaran

Some name list changes have been made too, more to come, same with province names (I have already started making notes on what to change in the next update here)

Additionally, in this update I did two more big things-

1. Ryukyuan!
I have added Ryukyuan, primary culture of Ryukyu with an all new name list using authentic historical names.

2. Dogon Bug Fix
Dogon was displaying as no-culture, this has been fixed.