Left 4 Dead 2

Left 4 Dead 2

Jiggly Suit Nick
11개 중 1~10개 표시 중
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업데이트: 2024년 8월 12일 오후 9시 48분
작성자: Despair

-adjusted helpers on jacket and sleeves

업데이트: 2023년 10월 25일 오전 10시 54분
작성자: Despair

-changed jigglebones to match suited louis jigglebones

업데이트: 2023년 7월 18일 오전 6시 34분

-tweaked the jigglebone parameters
-removed the jiggly hair cards
-removed the jacketless nick cap that was showing as a missing texture (again)

업데이트: 2022년 3월 21일 오후 8시 14분

-removed horrible looking cap on top of pants that should have only existed on the Jacketless Nick model

업데이트: 2022년 3월 17일 오전 4시 32분

-changed jigglebone type to rigid from flexible
-applied the OG model cull to all LOD groups, same fix as with Jacketless Nick.
-adjusted holster jiggle to match Zoey's holster jiggle.

업데이트: 2022년 1월 31일 오전 1시 51분

-undid dmxeyelids, reverted to og vta based eyelids (there were no equivelent dmx morphs for the vta eyelid shapes)

업데이트: 2022년 1월 17일 오후 10시 41분

-restored jiggly attachments

업데이트: 2022년 1월 13일 오후 8시 42분

-restored wrinkles

업데이트: 2022년 1월 2일 오전 4시 17분

-added additional wrist and ulna helper triggers for Idle_Calm_Guitar (+ 88th Frame) and Idle_Standing_Guitar
-fixed missing faces on interior of jacket sleeves (bet nobody noticed again :alyx:)
-reduced desired angle on lower back jacket helpers (should fix back of jacket clipping into body during incap getup animations)
-tweaked rigging on left hand, removed all ulna influence, and removed wrist influence on lower palm

업데이트: 2021년 12월 31일 오후 6시 30분

-restored original UV layout for jacket and undershirt
-removed restored faces to undershirt
-fixed instances of being able to see through backfaces when undershirt and jacket underside move apart from each other.
-fixed missing helper bones for defined helpers
-adjusted hair jiggles to be more subtle
-added triggers to lower lb and rb jacket helpers so the jacket follows backward and forward movement of the legs better.
-adjusted lower lf and rf jacket helpers so the jacket will clip less on the legs during more stanced animations (this is caused by the jigglebones being so heavy and having a high enough max constraint on the jigglebones that they're allowed to come in towards Nick)
-fixed missing buttons on jacket sleeves (bet you didn't even realise they were gone :alyx:)